Awesome papers for markerless animal motion capture and 3D reconstruction.
BVH Tools for Unity
The open source initiative for anonymized, elite-level athletic motion c...
Official Pytorch implementation for 2021 ICCV paper "Learning Motion Pri...
A open-source VR mocap studio built in Unity
[Open-source Project] UniMoCap: community implementation to unify the te...
[IJCV 2021] SportsCap: Monocular 3D Human Motion Capture and Fine-graine...
Motion capture (markerless 3D pose estimation) pipeline and helper GUI f...
A curated list of awesome virtual production resources using Unreal Engine.
Real-time markerless facial motion capture into Maya.
3d Human Pose Estimation from 2d Keypoints
Drivers for motion capture systems (Vicon and Qualisys, can be extended ...
Web-first SDK that provides real-time ARKit-compatible 52 blend shapes f...
(Eyebeam #13 of 13) Output OSC, MIDI, and After Effects/Maya animation s...
Repositories from THU-3DHuman