Gaming meets modern C++ - a fast and reliable entity component system (E...
Game engine with an Entity-Component-System (ECS) architecture. Focus on...
Header-only, non-intrusive and macro-free runtime reflection system in C++
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and...
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Built for EnTT, at the request of the developer as a demo.
[WIP] Spatial is a cross-platform C++ game engine.
A rendering engine, what else?
Igneous is an open source game engine written in C++.
A simple example on how to use entt (https://github.com/skypjack/entt) w...
Nephtys Open Source MMORPG Written in C++17
OpenGl 4.4 game made with Entity Component System
Use EnTT in Lua with Sol2
Creating a pacman clone with OpenGL 4.5 and EnTT