Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework"...
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
A generic post-processing injector for games and video software.
Improved version of the X-Ray Engine, the game engine used in the world-...
Tools for tracing OpenGL, Direct3D, and other graphics APIs
ShaderConductor is a tool designed for cross-compiling HLSL to other sha...
Fixes compatibility issues with older games running on Windows 10/11 by ...
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
A D3D8 pseudo-driver which converts API calls and bytecode shaders to eq...
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Direct3D 9 compatibility layer using Vulkan.
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music P...
D3D9/11 but it runs natively on Linux!
Build Gallium Nine support on top of an existing WINE installation
A d3d9 and d3d10 to d3d11 translation layer.