[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
A Processing/Java library for high performance GPU-Computing (GLSL). Flu...
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Unity Physics on GPU
Code repository for our paper DiffCloth: Differentiable Cloth Simulatio...
Implementations in Unity of the Ten Minute Physics YouTube channel. Inst...
Interactive cloth simulator using the method described in the SIGGRAPH p...
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
GPU Mass-Spring Simulation Cloth in Unity
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
A CUDA-accelerated cloth simulation engine based on Extended Position Ba...
Implementation of tearable cloth in Flutter.
[CoRL 2021 Best System Paper] This repository contains code for training...