[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
A Processing/Java library for high performance GPU-Computing (GLSL). Flu...
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Unity Physics on GPU
Code repository for our paper DiffCloth: Differentiable Cloth Simulatio...
Implementations in Unity of the Ten Minute Physics YouTube channel. Inst...
Interactive cloth simulator using the method described in the SIGGRAPH p...
GPU Mass-Spring Simulation Cloth in Unity
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
A CUDA-accelerated cloth simulation engine based on Extended Position Ba...
Implementation of tearable cloth in Flutter.
[CoRL 2021 Best System Paper] This repository contains code for training...