A BVH implementation to speed up raycasting and enable spatial queries a...
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Path tracing renderer and utilities for three.js built on top of three-m...
NanoRT, single header only modern ray tracing kernel.
A modern C++ BVH construction and traversal library
We present MocapNET, a real-time method that estimates the 3D human pose...
[UNMAINTAINED] Real-time path tracing on the web with three.js
A deep neural network that directly reconstructs the motion of a 3D huma...
WebGL2.0 3D Engine - Global Illumination - RayTracing
Physically based renderer with Path Tracing and Photon Mapping.
A fast BVH using SAH in rust
BVH Tools for Unity
Embeddable physically based renderer
an implementation of parallel linear BVH (LBVH) on GPU
Unity humanoid utility with bvh importer.