Planetary rendering engine and aerospace simulation tools
A Unity port of Brunetons improved atmospheric scattering
A realistic atmosphere material for both the Godot game engine and Unrea...
A port of Proland to Unity
A collection of forward and inverse Mie solving routines for Python 3, b...
An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scat...
A collection of various Sky Model implementations in OpenGL suitable for...
Atmoshperic scatter in Unity
Brunetons procomputed atmospheric scatting in Unity
3D scene with a model of the Solar System
GPU-accelerated atmospheric ice crystal halo simulator
OpenGL 4 PBR engine