Vapor Queues Versions Save

A queue system for Vapor.

1.6.0

2 years ago
This patch was authored by @kacperk and released by @jdmcd.

Added possibility of delaying retires of failed jobs.

Example usage

struct SomeJob: Job {
    func dequeue(_ context: QueueContext, _ payload: Payload) -> EventLoopFuture<Void> {
        ....
    }

    // Exponential backoff
    func nextRetryIn(attempt: Int) -> Int {
        return pow(2, attempt)
    }
}

1.5.2

2 years ago
This patch was authored and released by @jdmcd.

Fixes a race condition where a job could be marked as "running" in your notification consumer while it had actually succeeded.

Note: If you don't have any notification delegates registered this release will have no performance impact. If you are using notification delegates the dispatch function will now wait until all notifications have been sent to return.

1.5.1

3 years ago
This patch was authored and released by @siemensikkema.

Enables Queues to be built with Swift 5.2 again by adding missing self where needed. Also adds a test scenario for Swift 5.2 to prevent this from breaking in the future.

1.5.0

3 years ago
This patch was authored and released by @jdmcd.

This release adds a protocol called JobEventDelegate which allows ends users to "hook" into the status of jobs that are being run. Each notification hook can specify a success handler, an error handler, or both.

To get started, conform an object to JobEventDelegate and implement any of the methods you'd like:

struct MyEventDelegate: JobEventDelegate {
    public func dispatched(job: JobEventData, eventLoop: EventLoop) -> EventLoopFuture<Void> {
        eventLoop.future()
    }

    public func didDequeue(jobId: String, eventLoop: EventLoop) -> EventLoopFuture<Void> {
        eventLoop.future()
    }

    public func success(jobId: String, eventLoop: EventLoop) -> EventLoopFuture<Void> {
        eventLoop.future()
    }

    public func error(jobId: String, error: Error, eventLoop: EventLoop) -> EventLoopFuture<Void> {
        eventLoop.future()
    }
}

Then, add it in your configuration file:

app.queues.add(MyEventDelegate())

This PR also adds a bunch of trace logging for better debugging

1.4.0

3 years ago
This patch was authored and released by @tanner0101.

Adds a new workerCount property to QueuesConfiguration (#86, fixes #84).

This property lets you configure how many workers will be used for handling jobs. The default value is .default which uses one worker per event loop. You can set a custom number of workings using .custom(_:) or an integer literal.

// Use two workers for handling jobs.
app.queues.configuration.workerCount = 2

Each worker will be assigned an event loop round-robin. If the number of workers is larger than the number of event loops, some event loops will have multiple workers.

1.3.2

3 years ago
This patch was authored by @ileitch and released by @jdmcd.

(#83)

  • Log the job ID rather than the whole struct when a job is dispatched
  • Log the queue name when a job is dequeued
  • Move queue name into metadata for worker starting notice

1.3.1

3 years ago
This patch was authored and released by @tanner0101.

A log message will now be printed if any ScheduledJob returns a failure (#82).

1.3.0

3 years ago
This patch was authored and released by @tanner0101.

Adds support for starting multiple queues in process (#80, #76, fixes #75).

In-process queues now have their lifecycle managed by Application.

1.2.0

3 years ago
This patch was authored by @ileitch and released by @mcdappdev.

Add TestQueueStorage.all(_:) to return all jobs for a given job type.

1.1.0

4 years ago
This patch was authored by @ileitch and released by @tanner0101.

Add queue and queues(_:) helpers to QueueContext so that jobs may also be dispatched from other jobs, just like they are currently dispatched from a Request (#71).