Party-based roguelike (open-source strategy-RPG game).
Lots of playtesting and small fixes and improvements. Notably:
Thanks to Derp's reports regarding:
Full changelog of major changes available here https://github.com/tukkek/javelin/blob/1.7/doc/CHANGELOG.txt
Thanks to Derp's reports regarding:
Full changelog of major changes available here https://github.com/tukkek/javelin/blob/1.7/doc/CHANGELOG.txt
Thanks to Derp's report this version has Minigames working again and a fix has also been applied when monster who have no mêlée attacks try to Charge (including the Lantern Archon).
First public beta release for Javelin 1.7! This has been in the making for over a year, on-and-off so any help with testing and feedback will be much appreciated :)
Here's the major changes from 1.6:
Windows users: one of our initial testers had some trouble with the game screen on Windows 10 but we seem to have resolved it. If it happens to you (on Windows 10 or any other version or system) please let us know, thanks!!
Note that his release has been canceled due to a last-minute fix (see 1.7b7 instead) https://github.com/tukkek/javelin/commit/a4b390186c85bb86206fb9f4b0d5c1382e83bbcf
First public beta release for Javelin 1.7! This has been in the making for over a year, on-and-off so any help with testing and feedback will be much appreciated :)
Here's the major changes from 1.6:
Save-compatible with 1.7b1
. Makes enemies more likely to run away from a losing battle instead of just trying to avoid the player in-battle when they are losing.
First internal beta.