SharpTimer is a simple Timer CS2 plugin using CounterStrikeSharp
Release v0.1.6c - 1/5/2024 8:19:22 PM
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.6b...v0.1.6c
Release v0.1.6b Build: 1/5/2024 6:32:28 PM
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.6...v0.1.6b
v0.1.6 - Build: 1/5/2024 12:39:12 PM
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.5...v0.1.6
v0.1.5 - Build: 1/4/2024 10:02:28 PM
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.4_rc1...v0.1.5
Release Candidate 3 for v0.1.4 - Build: 1/4/2024 12:38:28 AM
⚠️This is a big release so expect things to break and be hotfixed! Remember to always make a backup before updating!
added placeholder rank icons based on the players % on the map leaderboard
added general stages and checkpoint support
added bonus stage support (!rb
added !noclip admin command (requires @css/root)
added !timer to stop the timer (this will also remove all checkpoints)
added !goto
added !keys to toggle hud keys on/off
added !stver which will print out the current version of the plugin and the date it has been compiled on
chat colors will now respect the primary hud color
alternative spawnpoint may be now specified for maps that use triggers with RespawnPos
added sharptimer_remove_damage to remove damage (linux only)
added sharptimer_remove_collision to remove player collision
added trigger zone outlines if a map supports it (mappers can add start_right, start_left, end_right & end_left to indicate zone corners. example: https://i.imgur.com/vOfWnZd.jpeg)
added sharptimer_fake_trigger_height to manually override fake trigger height
made custom_exec load on round start aswell to make sure settings get applied after vpk exec
added sharptimer_velo_bar_enabled, when enabled a velo bar will be shown (may cause a minor fps dip on low end machines)
made keys be split into separate dialogue box
added autohostname to automatically add mapname and map tier (if in MapData) to the hostname. ⚠️ see config.
added semi-fix for trigger_push that will set the speed var of every trigger_push ent to 0 and apply speed manually via plugin
fixed spectator exploit
fixed rounding inconsistency for tick to time string conversion
added "OverrideDisableTelehop": "True"
as a MapData var which will override sharptimer_disable_telehop
for the map
added custom hardcoded HUD styles for plugin testers:
added a var to enable Debug mode that will give more context so issues can be fixed faster! consider enabling it! sharptimer_debug true
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.3...v0.1.4
Release v0.1.3
sharptimer_connect_commands_msg_enabled
!pb
into !rank
!sound
to enable checkpoint and finishing soundsSharpTimer/config.cfg
(aka femboy colors update)
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.1...v0.1.3
Release v0.1.2
!pb
into !rank
!sound
to enable checkpoint and finishing soundsSharpTimer/config.cfg
(aka femboy colors update)
Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.1...v0.1.2