SharpTimer Versions Save

SharpTimer is a simple Timer CS2 plugin using CounterStrikeSharp

v0.1.6c

5 months ago

Release v0.1.6c - 1/5/2024 8:19:22 PM

What's Changed

  • accounting for maps that have multiple timer startzones (i.e map_start, s1_start & timer_startzone) 3

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.6b...v0.1.6c

v0.1.6b

5 months ago

Release v0.1.6b Build: 1/5/2024 6:32:28 PM

  • few tweaks to stages and checkpoints

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.6...v0.1.6b

v0.1.6

5 months ago

v0.1.6 - Build: 1/5/2024 12:39:12 PM

What's Changed

  • added new rank icons to the hud made by @Letaryat

rank (1)rank (2)rank (3)rank (4)rank (5)rank (6)rank (7)rank (8)rank (9)rank (10)rank (11)rank (12)rank (13)rank (14)

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.5...v0.1.6

v0.1.5

5 months ago

v0.1.5 - Build: 1/4/2024 10:02:28 PM

What's Changed

  • smol tweaks

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.4_rc1...v0.1.5

v0.1.4_rc2

5 months ago

Release Candidate 3 for v0.1.4 - Build: 1/4/2024 12:38:28 AM

⚠️This is a big release so expect things to break and be hotfixed! Remember to always make a backup before updating!

What's Changed

  • added placeholder rank icons based on the players % on the map leaderboard NVIDIA_Share_TdzHlAq96m

  • added general stages and checkpoint support

  • added bonus stage support (!rb , !topbonus )

  • added !noclip admin command (requires @css/root)

  • added !timer to stop the timer (this will also remove all checkpoints)

  • added !goto

  • added !keys to toggle hud keys on/off

  • added !stver which will print out the current version of the plugin and the date it has been compiled on

  • chat colors will now respect the primary hud color

  • alternative spawnpoint may be now specified for maps that use triggers with RespawnPos

  • added sharptimer_remove_damage to remove damage (linux only)

  • added sharptimer_remove_collision to remove player collision

  • added trigger zone outlines if a map supports it (mappers can add start_right, start_left, end_right & end_left to indicate zone corners. example: https://i.imgur.com/vOfWnZd.jpeg)

  • added sharptimer_fake_trigger_height to manually override fake trigger height

  • made custom_exec load on round start aswell to make sure settings get applied after vpk exec

  • added sharptimer_velo_bar_enabled, when enabled a velo bar will be shown (may cause a minor fps dip on low end machines)

  • made keys be split into separate dialogue box

  • added autohostname to automatically add mapname and map tier (if in MapData) to the hostname. ⚠️ see config.

  • added semi-fix for trigger_push that will set the speed var of every trigger_push ent to 0 and apply speed manually via plugin

  • fixed spectator exploit

  • fixed rounding inconsistency for tick to time string conversion

  • added "OverrideDisableTelehop": "True" as a MapData var which will override sharptimer_disable_telehop for the map

  • added custom hardcoded HUD styles for plugin testers: NVIDIA_Share_gCoXBFPK2Vcs2_tWDvxJJzEU

  • added a var to enable Debug mode that will give more context so issues can be fixed faster! consider enabling it! sharptimer_debug true

Thank you for all for submitting issues and bugs! I try my best to fix them!

images

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.3...v0.1.4

v0.1.3b

5 months ago

Release v0.1.3b

What's Changed

  • Bug fixes
  • added !stver which prints the current SharpTimer version that the server is running

v0.1.3

5 months ago

Release v0.1.3

What's Changed

  • Bug fixes
  • added sharptimer_connect_commands_msg_enabled
  • fixed time formatting for 1h+

Includes v0.1.2 Changes

  • added pre speed to the timer hud
  • added pb to the timer hud
  • merged !pb into !rank
  • added !sound to enable checkpoint and finishing sounds
  • added default trigger hooks for bhop maps (most of them dont have triggers setup yet, give the mappers few days to update)
  • the plugin now looks for the following targetnames for zones regardless of map name: alt_text
  • added zone outlines (for now only "fake trigger" zones)
  • added ability to change the HUD colors via SharpTimer/config.cfg (aka femboy colors update) alt_text

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.1...v0.1.3

v0.1.2

5 months ago

Release v0.1.2

What's Changed

  • added pre speed to the timer hud
  • added pb to the timer hud
  • merged !pb into !rank
  • added !sound to enable checkpoint and finishing sounds
  • added default trigger hooks for bhop maps (most of them dont have triggers setup yet, give the mappers few days to update)
  • the plugin now looks for the following targetnames for zones regardless of map name: alt_text
  • added zone outlines (for now only "fake trigger" zones)
  • added ability to change the HUD colors via SharpTimer/config.cfg (aka femboy colors update) alt_text

Full Changelog: https://github.com/DEAFPS/SharpTimer/compare/v0.1.1...v0.1.2

v0.1.1

6 months ago

Release v0.1.1

What's Changed

  • raised minimum CSS version to v126
  • added config var for command cooldown time
  • !r wont work if the current map has no MapData
  • server will now shutdown if mapname contains "cybershoke"
  • SharpTimer will now look for the following trigger_multiple targetnames by default:

NVIDIA_Share_mx62KiaKzk

v0.1.0_rc2

6 months ago

Release v0.1.0_rc2

What's Changed

  • added zone tool admin commands to setup zones manually
  • changed mapdata structure

Includes v0.1.0_rc1 changes