PrismLauncher Versions Save

A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)

6.0

1 year ago

Hello!

This new release brings a lot of new features and improvements to the launcher. Some highlights include a modpack update page, a migration dialog for migrating from other MultiMC-based launchers, an improved blocked mods workaround on CurseForge, redesigned instance icons, integrated shortcut creation, 3 new icon packs including Flat (White), Breeze Dark and Breeze Light and more! This release also includes a few bug fixes of course. Thanks to all contributors, who have worked on this release!

Changelog

Added

  • Add agents button to instance settings by @TheKodeToad in #423
  • Add breeze icons by @TayouVR and @DioEgizio in #487 #572 #584
  • Add shortcut creation button by @Leo40Git, @Scrumplex and @DioEgizio in #227 #521 #565 #568
  • Add new cats by @santiagocezar in #372
  • Add an option to lock the toolbars by @leo78913 in #383
  • Add commit hash to --version by @FayneAldan in #431
  • Add flat white icons by @he3als, @Protrikk and @Scrumplex in #65 #506
  • Add icons to the instance context menu and toolbar by @leo78913 in #187 #267
  • Add migration dialog by @Scrumplex in #243 #498
  • Add modpack update page in instance settings by @flowln in #32
  • Add more options to copy instance dialog by @marcelohdez in #242
  • Add missing icons to the legacy icon theme by @leo78913 in #412
  • Add new default instance icons by @santiagocezar @Scrumplex and @DioEgizio in #238 #556
  • Add proper server icon by @DioEgizio in #546
  • Add smart resource pack parsing for dropping/opening files with Prism Launcher by @ryanccn, @flowln and @Scrumplex in #481
  • Add spooky kitty for halloween by @leozamboni, @AshtakaOOf and @Scrumplex in #396 #405
  • Add support for multiple custom themes by @TayouVR in #149
  • Add theme switcher to menu bar by @RedsonBr140 and @leo78913 in #454
  • Add Windows on ARM builds by @DioEgizio and @TheLastRar in #524
  • Allow Prism to open an instance's window from command line by @Hibiii in #211
  • Allow hiding buttons in instance pages by @flowln in #486
  • Allow "Open with" for .zip/.mrpack files by @ryanccn, @Scrumplex and @Ryex in #229 #266
  • Handle links to other mods inside the mod browser by @TheKodeToad in #367
  • [Linux] Add automated Flatpak builds for nightly builds by @DioEgizio in #456
  • [Linux] Add Nix build and Cachix bucket by @Scrumplex in #493
  • [Linux] Add support for Snap builds by @piperswe and @Scrumplex in #294
  • [macOS] Add button to add Prism Launcher to PATH by @ryanccn and @Scrumplex in #112
  • [Windows] Add builds using MSVC by @TheLastRar and @DioEgizio in #366 #411 #448 #464 #508 #514 #527

Changed

  • Correct wording on libraries download task by @unascribed in #587
  • Choose default maximum memory allocation based on system memory by @txtsd in #392
  • Improve Blocked Mods Dialog and detect manually downloaded mods automatically by @Ryex and @Scrumplex in #304 #439 #511 #557 #571 #575
  • Improve CurseForge modpack browser by @forkiesassds in #215
  • Major refactor to Java launcher library by @TheKodeToad and @solonovamax in #291
  • Make resource buttons work when instance is running by @Scrumplex and @flowln in #528
  • Update tomlplusplus by @Scrumplex in #459
  • Validate maximum memory allocation by @Scrumplex in #436
  • Warn before trashing instances by @ryanccn in #541
  • [Linux] Improve detection of MangoHud by @Jan200101 in #569
  • [Linux] Update Flake to match Nixpkgs by @Scrumplex in #492

Fixed

  • Fix crash when copying instances by @flowln in #547
  • Fix CurseForge instance import issues by @flowln in #538
  • Fix infinite loop when parsing big resource pack images by @flowln in #461
  • Fix menubar issues by @leo78913 in #455
  • Fix minutes unit in play time by @edgarogh in #560
  • Fix display names of more languages by @Scrumplex and @jopejoe1 in #474 #483
  • Fix customizing components with custom metadata by @Scrumplex in #467

Removed

  • Remove leftover TODOs in source code by @DioEgizio in #585

Full Changelog: https://github.com/PrismLauncher/PrismLauncher/compare/5.2...6.0

You can grab the latest download here for your respective platform.

5.2

1 year ago

Hi there!

We are bringing you Prism Launcher 5.2! This release mostly includes some boring fixes. In any case we got some cool stuff scheduled for 6.0, so we hope to see you then!

Changelog

Changed

  • Improve Java compatibility check warning by @ryanccn in #346
  • Remove the clear button in the instance settings page's filter edits by @flowln in #445
  • Save cache immediately when cleared by @Scrumplex in #406
  • Update credits again by @txtsd in #368

Fixed

  • Fix LTO compilation with -Werror=odr flag by @flowln in #374
  • Fix logo name by @Scrumplex in #365
  • Fix warning in main function by @TayouVR in #415
  • [Windows] Fix ATLauncher browser crashing by @TheLastRar in #379
  • [Windows] Fix handling of non-latin characters in the mod updater by @flowln in #397

Full Changelog: https://github.com/PrismLauncher/PrismLauncher/compare/5.1...5.2

You can grab the latest download here for your respective platform.

5.1

1 year ago

Hi there!

We are bringing you Prism Launcher 5.1! This is our first patch release after the thing. While we promised to bring you a blog article about the thing, it seems like interest has died down and there are many good write-ups/explanations of the situation on the internet. We did update our FAQ though, so feel free to read that.

Now to the update. This mainly consists of bug fixes, nothing too exciting. Other than that Windows users might like our new 64-bit builds. We are already hyped for our next feature release though, which will bring some UI improvements.

Changelog

Added

  • Add support for certain languages by @Scrumplex in #354

Changed

  • Abort ATLauncher pack install if optional mods dialog is closed by @jamierocks in #224
  • Better dark theme selection contrast by @Protrikk in #274
  • Code quality improvements by @bensuperpc in #228
  • Change Profiles to Accounts for consistency by @FayneAldan in #353
  • Hide the ProgressDialog when failing and succeeding jobs by @flowln and @Scrumplex in #185 #225
  • Remove duplicate Java entries from Auto-detect by @AliceDTRH in #234
  • Renamed inappropriate instances of "PrismLauncher" to "Prism Launcher" by @ZombieNub in #148
  • Retry mod search job after aborting it by @flowln in #283
  • Update credits by @Scrumplex in #338
  • Update dependencies by @renovate[bot] in #197 #198
  • [Linux] Resolve filesystem conflicts with other MultiMC forks by @getchoo in #218
  • [Linux] Update metainfo by @TheEvilSkeleton in #100
  • [Linux] Update Nix derivation and instructions by @Minion3665 in #147
  • [Windows] Use Clang for building on Windows by @DioEgizio and @Scrumplex in #301 #322

Fixed

  • Avoid crash for unexpected Modrinth API response by @Scrumplex in #319
  • Fix ATLauncher pack installation by @jamierocks and @flowln in #233 #333
  • Fix contributors in About dialog by @Chrono-byte in #184
  • Fix hardcoded icon by @fn2006 in #342
  • Fix incorrect release titles by @MMK21Hub in #123
  • Fix mod list text clipping by @Sebbl0508 and @flowln in #39
  • Fix Modrinth download of blocked mods by @flowln in #329
  • Fix trailing space in APIPage by @Chrono-byte in #359
  • Fix Trash issues by @Scrumplex in #351
  • Fix typo by @Heath123 in #202
  • Fix version labels width by @jn64 in #240
  • Use static height for changelogs in the mod updater dialog by @flowln in #206
  • [macOS] Update application metadata by @tobimori in #231
  • [Windows] Fix crash on Windows 7/8.1 by @TheLastRar in #352
  • [Windows] Fix low-resolution icon by @Scrumplex in #173
  • [Windows] Fix x86_64 builds by @TheLastRar in #318
  • [Windows] Use "Prism Launcher" in installer by @Scrumplex in #281

Full Changelog: https://github.com/PrismLauncher/PrismLauncher/compare/5.0...5.1

You can grab the latest download here for your respective platform.

5.0

1 year ago

Hi there,

we are bringing you PolyMC Prism Launcher 5.0! This major release not only comes with a new versioning system, but also a new name! But why you ask? Well, stuff happened and we are going to talk about everything that went down in a future blog post. For now we want you to regain access to the best Minecraft launcher out there.

Let's go over the major changes since the last PolyMC release back in September. Our macOS users on Apple M1/M2 processors as well as our Nintendo Switch Linuxers can rejoice, as you can finally run all Minecraft versions on those platforms without needing to make any changes on your end. We have to thank some community members as well as the folks over at MinecraftMachina for helping out with this feature!

Apart from support for ARM64/ARM32 processors we are also bringing you our new modpack updater! For now this feature is limited to Modrinth and CurseForge modpacks. The process is a bit convoluted currently, but we hope to make it easier in the future with some upcoming UI changes. Please make a backup of your files before updating a modpack, as it is still a very early feature and we don't want you to lose anything you might want to keep.

As always we need to thank EVERYONE who contributed to PolyMC as well as Prism Launcher. Special thanks to our community members Boba, Davi Rafael, @elyrodso, Fulmine, @gonsawa, Pankakes and @tobimori who collaborated on our gorgeous logo.

Changelog

Added

  • Add arm64 and arm32 support by @Scrumplex, @r58playz and @theofficialgman in #26 PolyMC/PolyMC#1033
  • Add basic resource/texture pack parsing and fix issues by @flowln and @Scrumplex in PolyMC/PolyMC#1105 PolyMC/PolyMC#1108 PolyMC/PolyMC#1150 PolyMC/PolyMC#1154
  • Add clear metadata action by @Scrumplex in #29
  • Add early modpack updating system by @flowln and @timoreo22 in PolyMC/PolyMC#894
  • Add image support for mod/modpack pages by @flowln in #31
  • Add Launch Demo button by @jopejoe1 and @flowln in PolyMC/PolyMC#903
  • Add Open All button to blocked mods dialog by @kumquat-ir in PolyMC/PolyMC#919
  • Detect GameMode and MangoHud, disable if not present by @Scrumplex in PolyMC/PolyMC#1034
  • Enable dark titlebar on Windows 10 by @DavidoTek in PolyMC/PolyMC#982
  • Preliminary work towards ATLauncher pack updates by @jamierocks in PolyMC/PolyMC#897
  • Trash instances instead of deleting by @ryanccn in PolyMC/PolyMC#549
  • [Windows] Find Java installs from PATH by @TayouVR in PolyMC/PolyMC#1068

Changed

  • Allow double clicking to mark mods for download by @ErogigGit in PolyMC/PolyMC#1165
  • Allow modifying some resource while the instance is running by @CutestNekoAqua in #59
  • Improve language model by @Scrumplex in PolyMC/PolyMC#1164
  • Improve loading speed of the application by @flowln in PolyMC/PolyMC#878
  • Merge Launch Buttons by @TayouVR in PolyMC/PolyMC#1190
  • Support new Prism Launcher data path by @Scrumplex, @flowln and @FayneAldan in #25 #55 #82 #88
  • Reduce code duplication in tasks, fix some bugs and add some tests by @flowln in PolyMC/PolyMC#966
  • Refactor resource models by @flowln in PolyMC/PolyMC#1052 PolyMC/PolyMC#1094
  • Restructure Instance sidebar by @DioEgizio in #33
  • Restructure tests by @Scrumplex in PolyMC/PolyMC#1133
  • Switch to new API keys by @Scrumplex in #23
  • Switch to new branding by @Scrumplex, @NotNite in #13 #45 #54 #60 #92 #110
  • Switch to new versioning scheme by @Scrumplex in PolyMC/PolyMC#992
  • Switch to QCommandLineParser by @Scrumplex in PolyMC/PolyMC#1167
  • Switch to QSharedPointer by @flowln in PolyMC/PolyMC#1023
  • Switch to std::filesystem where possible by @flowln in PolyMC/PolyMC#1142
  • UI / UX improvements to the mod downloader by @flowln in PolyMC/PolyMC#939

Fixed

  • Add missing includes to fix Qt 6.4 build by @Scrumplex in PolyMC/PolyMC#1172
  • Allow adding MSA account on first start by @Scrumplex in PolyMC/PolyMC#1183
  • Allow starting rd- versions by @Scrumplex in PolyMC/PolyMC#1146
  • Fix aborting network jobs by @flowln in PolyMC/PolyMC#1123
  • Fix and improve FTB modpack installation by @flowln in #27
  • Fix hosted weblate translation website URL by @nightsnowlinouo in #68
  • Fix instance copy on Linux and macOS by @flowln in #25
  • Fix mod icon issues and change delegate for Modrinth Modpacks by @flowln in PolyMC/PolyMC#1163
  • Fix version filter in mod downloader by @flowln in PolyMC/PolyMC#997
  • Remove opted out versions from the download selector when using the 'Any' filter by @flowln in PolyMC/PolyMC#1194
  • Update libnbtplusplus submodule's URL by @flowln and @Scrumplex in #48
  • Update licensing information by @DioEgizio in #36
  • Update login message box by @Ozynt in PolyMC/PolyMC#1175
  • Use system gamemode client if possible by @Scrumplex in PolyMC/PolyMC#1210

Removed

  • Remove outdated information about "upcoming" mod updater by @DioEgizio in PolyMC/PolyMC#1185
  • Remove unused libraries by @DioEgizio in PolyMC/PolyMC#1208

Full Changelog: https://github.com/PrismLauncher/PrismLauncher/compare/1.4.2...5.0