Pixelorama Versions Save

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

v0.9.1

2 years ago

v0.8.3

2 years ago

v0.8.2

3 years ago

v0.8.1

3 years ago

v0.8

3 years ago

v0.7

4 years ago

What's new in this release?

  • New cel-based timeline. Layers are now in the timeline.
  • Cel linking
  • Multiple frame grouping using tags
  • Layer locking to prevent changes
  • Export animations to .gif (only available for Windows & Linux)
  • Major UI overhaul
  • Pattern filling option for the bucket tool
  • Autosave that keeps backups every x minutes. In the case of a crash, backups can get reloaded to restore work.
  • Shortcut binding for tools
  • Pixel perfect mode for pencil, eraser and lighten/darken tools
  • Layer rotation in the Image menu, with 3 types of rotations
  • HSV Adjusting dialog in the Image menu
  • Importing .png files as palettes
  • A new zoom tool.
  • You can move the canvas with arrow keys and zoom with + and -
  • The last edited project gets loaded at startup (toggleable in the Preferences), along with a new option in the File menu that also does this
  • Confirmation messages appear when exiting, creating a new image or loading the last edited project, if there are unsaved changes.
  • More translations
  • Improved export window dialog and splash screen
  • And many more! Read our detailed changelog here: https://github.com/Orama-Interactive/Pixelorama/blob/master/CHANGELOG.md

Make sure to watch the v0.7 showcase video https://www.youtube.com/watch?v=NLb0TNxZ27E&list=PLVEP1Zz6BUpBiQC0CB6eNBhhLF4tEwBB-&index=10

And read more on our blog post: https://www.orama-interactive.com/post/pixelorama-v0-7-is-out

[FOR MACOS] You may encounter some errors saying that Pixelorama is damaged. This is because the latest versions of MacOS mark the launcher of unknown binaries as a non-executable file. This most likely has to do with the fact that Pixelorama is not signed.

After you extract the .zip file, right-click on the .app file >choose Open in the dropdown then click Open in the warning dialog. Alternatively, you can right click the .app > show package contents, then open a terminal inside its Contents/MacOS folder. Then, type chmod +x Pixelorama . Go back to the .app file and you can now open it normally.

v0.6.2

4 years ago

This is not a major release, but a followup to v0.6.1. Pixelorama now is being built with Godot 3.2. The update mostly contains bug fixes and changes, the only major feature added is the ability to rotate sprites, thanks to @azagaya.

You can read the full changelog here https://github.com/Orama-Interactive/Pixelorama/blob/master/Changelog.md#v062---17-02-2020

v0.6.1

4 years ago

This is not a major release, but a followup to v0.6. Mostly contains bug fixes and changes, no new major features added. You can read the full changelog here https://github.com/Orama-Interactive/Pixelorama/blob/master/Changelog.md#v061---13-01-2020

v0.6

4 years ago

https://www.youtube.com/watch?v=DULv-jzueRw&list=PLVEP1Zz6BUpBiQC0CB6eNBhhLF4tEwBB-&index=7

  • Palettes. You can choose default ones or make your own! (Thanks to greusser/CheetoHead)
  • Multiple theme support to better match your style.
  • Image menu with new features (Outlines, Color invert, desaturation) for more editing power.
  • Added a new splash screen window dialog that appears when Pixelorama loads. Patrons with the rank of Visionaries and above can participate in splash screen artwork contests for every version!
  • Added a better circle, filled circle and random brushes!
  • Pixelorama goes worldwide with even more translations! (Thanks to all those who translated)
  • Added a layer opacity slider, that lets you change the alpha values of layers.
  • Importing and exporting matrix spritesheets is now possible.
  • Straight lines now have constrained angles if you press Ctrl. With a step of 15 angles.
  • And, actually, a lot more! Click HERE for the full list of additions, changed and bug fixes! https://github.com/Orama-Interactive/Pixelorama/blob/master/Changelog.md#v06---06-01-2020

Read more on our blog here: https://www.orama-interactive.com/post/pixelorama-v0-6-is-out