Osu Dreamer Versions Save

a diffusion-based ML model for generating osu! maps from raw audio

v2.2

1 year ago
  • refactor: lift frame time computation from Beatmap signal functions (c981a9545fb6b52f887b6181ab7bebe1647ae444)
  • fix: hit object sorting fails when two objects land on the same index (11db9bf38ba21ebc4240a756c314512f07abf091)

v2.1

1 year ago
  • improved metadata for generated mapset .osz (f0a21468c8f9d1edd871b161a95442ec06ae4cbe)

v2.0

1 year ago
  • learned spinners (separate from sliders) and combos (0fac8060ee3f6d1e1ec610b4fea1ba9fae80345c)
  • pre-pad audio and un-pad model output to mitigate convolution edge effects (833bc1454f0ca1479d7506ddaf344d1a8ffe9ab2, 1c26700e4435b23a7ff8828bba9de6b4ba88fc7d)