UI Library for MonoGame, FNA and Stride
New Feature: ability to rotate widgets. See new wiki article for more info: https://github.com/rds1983/Myra/wiki/Widget-Transformations
Closed Issues:
Changes:
Closed Issues:
Closed Issues: #342 - Bump FontStashSharp to 1.0.3 #343 - Expose ScrollViewers for ListBoxes and ComboBoxes
Bumped FontStashSharp to 1.0.0 and made many small fixes.
New Features:
Desktop
is upscaled (i.e. Desktop.Transform = Matrix.CreateScale(2.0f, 2.0f, 1.0f);
).Desktop
objects at once.
Closed Issues: #323 - Feature Request: Widget.ZOrder property #325 - Add PlacedChanged event handler to Widget #327 - Add overload for drawing arcs & shorten methods #330 - Feature Request: Desktop.TextureFilter property #331 - New Sample: Myra.Samples.TextRendering #332 - Feature Request: '\n' new line text command #333 - Make default stylesheet font dynamic(aka loaded from ttf) #334 - Bump FontStashSharp to 0.9.5 #335 - ScrollViewer should receive mouse wheel focus just by aiming mouse. The click shouldn't be necessary.
New Features:
Choose positions of tabs in the TabControl widget:
New parameter in Project.LoadFromXml that allows to pass an object which will be used to subscribe for ui events. See #295 for more details.
Closed Issues:
Merged PRs:
Changes:
Closed Issues:
#276 - Remove MenuItem.Toggleable #277 - Add IMyraPlatform.GetTouchState() #278 - Open Desktop.HasExternalTextInput for Myra.PlatformAgnostic #279 - Call MenuItem.FireChanged when Text is changed #281 - Add FontFactory to Myra.PlatformAgnostic #282 - Register SoundEffectLoader in AssetManager
#275 - Export to C# generates weird font creation code
Introduction of Myra.PlatformAgnostic, which is version of Myra that could be used in any C# game engine if necessary interfaces are implemented. New wiki entry: https://github.com/rds1983/Myra/wiki/Using-platform-agnostic-version-of-Myra
#274 - Colour picker alpha value