Lutris Versions Save

Lutris desktop client

v0.5.11-beta1

1 year ago
  • Fix for some installers commands exiting with return code 256
  • Change shortcut for show/hide installed games to Ctrl + i
  • Show/hide hidden games is assigned to Ctrl + h
  • Install game launcher before login for services that use one.
  • Added SheepShaver, BasiliskII and Mini vMac runners
  • Don't perform runtime updates when a game is launched via a shortcut
  • Fix crash when Lutris is unable to read the screen resolution
  • Enable Gamescope on Nvidia >= 515
  • Fixes for Steam shortcuts
  • Add Gnome Console and Deepin Terminal to supported terminal emulators
  • Fix crash when Mangohud is used alongside Gamescope
  • Translation updates

v0.5.10.1

2 years ago

This is a small update for the client released a few weeks ago. The goal is mainly to provide some fixes to improve Flatpak compatibility and provide a good experience on the Steam Deck.

A few fixes unrelated to Flatpak have been added as well and the MangoHUD option is now a simple switch (this requires the latest version of MangoHUD to have support for both 32bit and OpenGL games.)

CHANGELOG

  • Check for Steam executable in home folder for Flatpak
  • Adjust the Steam, application and desktop shortcuts to launch with Flatpak when necessary
  • Disable local (XDG) service in Flatpak
  • Simplify MangoHUD option (now an On/Off toggle)
  • Remove ability for Lutris to quit Steam
  • Don't default to fsync on older kernels
  • Default to a base resolution when Lutris is unable to read the current configuration
  • Fix issue with .NET 4.8 installation which affects the FF XIV launcher

v0.5.10

2 years ago

Steam Deck support

We're pleased to announce the release of Lutris 0.5.10! This is the first release since the Steam Deck has started shipping and yes, Lutris runs quite nicely on the device. Many thanks to Valve for providing a dev kit!

Please note that the Flatpak version still needs some work and will be the next point of focus now that 0.5.10 is out. Currently, Lutris has been tested with the installation from the Arch and AUR repositories. This requires disabling the read only flag of your Deck's system drive and should only be done if you're comfortable with Linux to some extent. Consider re-enabling the read-only flag after installing Lutris.

Also note that major SteamOS upgrades might reset the system partition and require you to reinstall Lutris. This hasn't happened yet, and minor Steam Deck updates won't affect your Lutris installation. We hope having the Flatpak version ready before any major upgrade happens.

It's recommended to use the "Create Steam shortcut" when installing games, this will make the game available in the Deck UI and allow you to benefit from Steam Input. If you want to play games in desktop mode and use the Deck controls as a joypad, make sure you configure Steam accordingly, as it is set by default to emulate a keyboard and mouse.

Adding games

Make sure to click the "+" button to see its new functionality. It used to be for adding a game manually but now offers a lot of other options as shown below

Screenshot from 2022-04-01 14-11-20

"Search the Lutris website" replaces the "Community installers" tab in the Lutris service. The Lutris service now acts like the others and simply show your library from lutris.net.

"Scan a folder for games" is useful if you have a folder of games you previously installed with lutris but are no longer indexed in the client. This feature matches folder names with lutris game identifiers and uses the install script to find the correct executable

"Install a Windows game from media" is useful when you want to install a game from a setup.exe in an optical media or a download.

"Install from a local install script" is a GUI version of the previously available -i / --install command line flag and allows you to install local YAML installers

"Add locally installed game" open the dialog to add a game manually, this was the default behavior of the "+" button.

Integrations

Lutris receives 2 new integration with support for Origin and Ubisoft Connect. As with the Epic Games Store integration, you will need to install the Origin and Ubisoft Connect clients to use this integration. This is especially important for Ubisoft Connect, since their API doesn't return all your games and most will be available once you have logged in the Windows client. Ubisoft Connect also has a tendency to be slow and getting stuck on an "Initializing" dialog. If this happens, close the dialog and retry installing or launching the game you which to play.

The Origin client can sometimes fail to update itself. When this happens click the "cancel" button but when Origin asks you for confirmation to cancel the update, say no and Origin will restart the update process, completing it successfully.

Humble Bundle has made changes to their API and it is currently not possible to log in or install games until we provide a patch.

Changelog

  • Add new window to add games to Lutris, with searches from the website, scanning a folder for previously installed games, installing a Windows game from a setup file, installing from a YAML script or configuring a single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service to the window for adding games.
  • Add option to add a Lutris game to Steam
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support
  • Default to Retroarch cores in ~/.config/retroarch/cores if available
  • Add support for downloading patches and DLC for GOG games
  • Add --export and --import command line flags to export a game a lutris game and re-import it (requires --dest for the destination path, feature still experimental)
  • Add command line flags to manage runners: --install-runner, --uninstall-runners, --list-runners, --list-wine-versions
  • Change behavior of the "Stop" button, remove "Kill all Wine processes" action
  • Gamescope option is now disabled on Nvidia GPUs
  • Enable F-Sync by default

v0.5.10-beta2

2 years ago
  • Add new window to add games to Lutris, with searches from the website, scanning a folder for previously installed games, installing a Windows game from a setup file, installing from a YAML script or configuring a single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service to the window for adding games.
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support
  • Default to Retroarch cores in ~/.config/retroarch/cores if available
  • Add support for downloading patches and DLC for GOG games
  • Add --export and --import command line flags to export a game a lutris game and re-import it (requires --dest for the destination path)
  • Add command line flags to manage runners: --install-runner, --uninstall-runners, --list-runners, --list-wine-versions
  • Change behavior of the "Stop" button, remove "Kill all Wine processes" action
  • Gamescope option is now disabled on Nvidia GPUs
  • Enable F-Sync by default

v0.5.10-beta1

2 years ago
  • Add new window to add games to Lutris, with searches from the website, scanning a folder for previously installed games, installing a Windows game from a setup file, installing from a YAML script or configuring a single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service to the window for adding games.
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support

v0.5.9.1

2 years ago

This is a small update to Lutris 0.5.9 to fix a number of issues:

  • Fix possible escaping error for gamescope option
  • Remove walrus operator to restore compatibility with Python 3.7 / Ubuntu 18.04
  • Remove log file being written in the home folder
  • Fix install button for community installer
  • Fix markup error on gamescope option
  • Update URL for Ryujinx build
  • Fix Steam sync creating duplicate games

v0.5.9

2 years ago
  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

v0.5.9-beta2

2 years ago

This is the second beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

v0.5.9-beta1

2 years ago

This is the first public beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

v0.5.8.4

2 years ago

This is a bugfix release only and doesn't contain any new features. The release of lutris 0.5.9 is due soon.

Fixes:

  • Fix Steam icon showing too big on some systems
  • Fix DXVK not updating
  • Fix Python 3.9 compatibility
  • Update sidebar on service login
  • Remember position of window except on Wayland maybe
  • GST plugin path is now only set if it exists
  • Default to 7zip when not given an archive extractor
  • Switch IRC to Libera chat
  • Fix libretro info file loading
  • Let pipewire users toggle "Reduce PulseAudio latency"