Lite reliable UDP library for Mono and .NET
(changes since 0.9.2.1)
(changes since 0.9.2)
(changes since 0.8.3)
Reliable
and Sequenced
methods (64 for each type of message) (configured by NetManager.ChannelsCount
)IPv6Enabled
, StatsEnabled
to NetManager
- to allow enable/disable this features without recompiling and defines (IPV6_ENABLED
, STATS_ENABLED
)RejectForce
to reject connection requests without "reliable disconnect" (very handy in DDOS case)ReliableSequenced
channelSendDiscoveryRequest
renamed to SendBroadcast
DisconnectInfo
NetSerializer
(~3x faster than previous version)Hotfix for https://github.com/RevenantX/LiteNetLib/releases/tag/v0.9.2
(changes since 0.8.3)
Reliable
and Sequenced
methods (64 for each type of message) (configured by NetManager.ChannelsCount
)IPv6Enabled
, StatsEnabled
to NetManager
- to allow enable/disable this features without recompiling and defines (IPV6_ENABLED
, STATS_ENABLED
)RejectForce
to reject connection requests without "reliable disconnect" (very handy in DDOS case)ReliableSequenced
channelSendDiscoveryRequest
renamed to SendBroadcast
DisconnectInfo
NetSerializer
(~3x faster than previous version)(differences from 0.7.7.3)
OnConnectionRequest
on remote side to check incoming data and decide to reject (with reason) or accept incoming peer.OnConnectionRequest
on remote side to check incoming data and decide to reject (with reason) or accept incoming peer.Hotfix!
NetManager.Connect()
method