Ivan Versions Save

Iter Vehemens ad Necem - a continuation of the graphical roguelike by members of http://attnam.com

v0508

7 years ago
  • _New_ Christmas trees in Attnam!!!*
  • _New_ Grand Stollen Knife of Attnam!!!
  • _New_ Message when sitting on an Iron Maiden!?
  • Periodic warnings for leprosy.
  • Fountain dipping works like other dipping.
  • Significant re-balancing of prayer effects.
  • Quest items can no longer be sold.
  • As usual, multifarious grammatical corrections :)
  • Lots of rearranging of the Tomb of Xinroch (TX)
  • New world map icon for TX.
  • Sun shines on TX level 1.
  • Vampires.
  • Vampirism.
  • Vampire bats.
  • Vampires and werewolves hate each other.
  • Significant updates to priests and priestesses.

For devs: Now with Travis Continuous Integration Can now restrict monsters and items to generate only in specific dungeons. (This can be specified in the script files)

See https://github.com/Attnam/ivan/compare/v0507...v0508 for a list of changes since 0.50.7

*Only during Christmas (24th & 25th of December)

v0507

7 years ago
  • _New_ multi-platform build system: instructions can be found in INSTALL.
  • _New_ music system - TAKE DAMAGE!!!1! - you can contribute music and the spec is here.
  • _New_ dungeon: the Tomb of Xinroch - in testing phase, be sure to post your suggestions here.
  • Priests and priestesses can heal burns on body parts, and also put out the character if they're on fire.
  • Full screen bug is 99% solved! (you'll need the opengl renderer)
  • Enner Beast now has a place to catch fish.
  • Maze rooms!
  • Attribute penalties to burnt limbs have been scaled back.
  • Players will now find a holy book.
  • Players can sever ghost limbs, which subsequently disappear.

See https://github.com/Attnam/ivan/compare/v0506...v0507 for a list of changes since 0.50.6

v0506

7 years ago
  • Green Valpurium!
  • Users can add dungeons in a generic way to the world map by scripting alone, there are 32 slots available for this
  • SDL_UpdateTexture is replace with texture locking + pixel memcpy
  • Dungeon data files now appear as individual files in Script/dungeons, one file per dungeon
  • These files are found automatically
  • Game automatically counts the number of dungeons
  • World terrains now appear in data files gwterra.dat and owterra.dat
  • Screenshot directory is automatically created
  • Player can talk to Ivan Gorovits again without the game crashing

See https://github.com/Attnam/ivan/compare/v0505...v0506 for a list of changes since 0.50.5

v0505

8 years ago

Some changes:

  • Screenshot directory now created before taking screenshot
  • Lanterns ignite the square they break in
  • Fire damage only explosions added
  • Female head sprites added
  • Toggle option for smart open/close/apply functions
  • Explosions only cause bleeding if they cut you
  • Can no longer eat or drink burning objects
  • Body parts are warm if they're burning - Infravision
  • Ghosts now resemble the deceased
  • Fixed a bothersome problem with pet movement
  • Coffin sprite now used in the Attnam Catacombs

v0504

8 years ago

v0503

8 years ago

v0502

9 years ago