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Hand Physics Toolkit
Overview
Versions
Reviews
Resources
v0.6.2
2 years ago
0.6.2
(2021-06-05)
Bug Fixes
avatarModule:
Public functions restored in AvatarController (
0fec907
)
v0.6.1
2 years ago
0.6.1
(2021-05-28)
Performance Improvements
Optimizations. Pheasy registry. Toggleable gestures (
8660d86
)
v0.6.0
3 years ago
0.6.0
(2021-05-18)
Features
architecture:
New architecture and data model. ProxyHand module splitted into Avatar and GestureDetection modules (
68f3b7b
)
v0.5.0
3 years ago
0.5.0
(2021-01-22)
Features
inputModule:
Support to Unity XR Input (
3b2ce46
)
v0.4.0
3 years ago
0.4.0
(2020-12-19)
Features
proxyHandModule:
Hand scaling support (
329b679
)
v0.3.0
3 years ago
0.3.0
(2020-11-26)
Features
inputModule:
Configuration assets with which to define tactics for dealing with tracking confidence (
eb128ef
)
v0.2.2
3 years ago
0.2.2
(2020-11-22)
Bug Fixes
proxyHandModule:
Fix for redundant hand/finger view models (
6cefe80
)
v0.2.1
3 years ago
0.2.1
(2020-10-26)
Bug Fixes
automaticHandSetup:
Automatic rig mapping once slave fingers array is reordered (
b6d9ffd
)
v0.2.0
3 years ago
0.2.0
(2020-10-02)
Features
handSetup:
Automatic hand setup (
66259c2
)
v0.1.1
3 years ago
0.1.1
(2020-09-30)
Bug Fixes
input:
Fixed OutOfBounds exception during automatic rig mapping on incomplete rigs (
d7fddf4
)
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