Helix Toolkit is a collection of 3D components for .NET.
TopMostGroupNode
and TopMostGroup3D
to support top most rendering. Ref: #1572 (Limitations: Top most meshes are rendered at same level as screen spaced items, which are not supported by post effects and render ordering.) (WPF.SharpDX/UWP/Core)TextureModel
and provides ITextureInfoLoader
interface to allow user defined texture repository.(WPF.SharpDX/UWP/Core)Stream
and TextureModel
pair to avoid duplicated texture resources.(WPF.SharpDX/UWP/Core)TextureModel
changes to be Guid
based. TextureModel
with same Guid
will be treated as same texture.(WPF.SharpDX/UWP/Core)Geometry3D.SetAsTransient()
to enable this feature. (WPF.SharpDX/UWP/Core)
(Restrictions: View only; no hit test support; geometry must not be shared with multiple models; Must enable before attaching geometry3D onto a Model3D/Node, or before the Model3D/node being attached to a viewport.)AddNode
RemoveNode
. #1443 (WPF.SharpDX/UWP/Core)CameraType
property for screen space group. Allows to use orthographic camera for screen space group under RelativeScreenSpaced
mode.Added AlwaysHittable
property for scene nodes. Allow mesh to be hittable even it is not being rendered(Visable = false). Ref #1393 (WPF.SharpDX/UWP/Core)
Implemented high DPI rendering under DPI scaling to improve rendering quality. #1404 (WPF.SharpDX/UWP/Core)
To turn this feature off if encounter issues, set Viewport3DX.EnableDpiScale = false
.
Dot Net Core 3.1
. (Core)Assimp.net
to 5.0 beta.Fixed hit test in CrossSectionGeometryModel3D
when uses octree or set CuttingOperation = Substract
. Ref #1396 (WPF.SharpDX/UWP/Core)
Fixed keybinding issue in Viewport3DX. Ref #1390 (WPF.SharpDX)
Fixed UWP runtime error due to dependency property naming conflicts. #1365
In order to fix the issue, following breaking changes have to be made: (UWP)
Transform3D
renames to HxTransform3D
. The Transform3D
is a DP in UWP UIElement
, which is not able to override.Viewport3DX
have been moved into Viewport3DX.ManipulationBindings
from Viewport3DX.InputBindings
.Fixed small error in the calculation of the animation. #1405 (WPF.SharpDX/UWP/Core)
Fixed typo in TextInfo
. #1415 (WPF.SharpDX/UWP/Core)
VertexColorBlendingFactor
property. (WPF.SharpDX/UWP/Core)