Grid Sdk Versions Save

Planimeter Game Engine 2D - LÖVE-based game engine for Lua

v6.2.3

7 years ago

Removed old test regions

v6.2.2

7 years ago
  • Added dropdownlist:getValue()
  • Code cleanup
  • Added math.nearestmultiple()
  • Updated Tiled integration

v6.2.1

7 years ago

v6.2.0

7 years ago
  • Updated assets
  • Restored API Documentation
  • Fixed bugs with gui.hudchat
  • Updated Vertex Adventure sample code
  • Updated point()
  • Refactored gui.image to gui.imagepanel
  • Code cleanup
  • Added search path support for dofile()
  • Added rawdofile() for native Lua behavior
  • lua_dofile console command now traverses search paths
  • Added extended debug library
  • Added debug.getparameters()
  • Exposed filesystem.load()
  • Updated table.shallowcopy() to throw type errors
  • Refactored API Documentation scripts out to grid-docs addon

v6.1.0

7 years ago

Added support for Mac OS X icons

v6.0.1

7 years ago

v6.0.0

8 years ago
  • Updated README.md
  • Code cleanup
  • Added Retina support
  • Grid now uses points instead of pixels, for resolution independence
  • Simplified line drawing
  • Updated tests

v5.3.0

8 years ago
  • Fixed a bug with character:move() allowing characters to walk through unwalkable tile spaces
  • Added placeholder trace class
  • Updated assignment timing of character.lastPosition
  • Updated Vertex Adventure sample code
  • Added player:sendText()
  • Added handler for sayText payloads
  • Added sayText payload
  • Updates to console commands and console variables
  • Added sv_cheats console command
  • Added cheat flag functionality to console commands
  • Updated convar constructor
  • Added console variable flags
  • Added convar:getFlags()
  • Added convar:setFlags()
  • Added notify flag functionality to console variables
  • Added ent_create console command
  • Added player.sendTextAll()
  • Updated flag code for commands
  • Fixed crash in screenshot console command

v5.2.0

8 years ago
  • Fixed bodies not being destroyed on entity:remove()
  • Code cleanup
  • Updated character:moveTo()
  • Added wasd movement
  • Added character:onMoveTo()
  • Added player:onMoveTo()

v5.1.0

8 years ago
  • Code cleanup
  • Updated lclass to v1.1.0
  • Added tween class based on GSAP API
  • chat interface now uses simple reading time algorithm
  • Disabled camera.setZoom() when resetting camera zoom
  • Updated onEntitySpawned handler
  • Updated lua_dofile console command
  • Closed #68
  • Updated entity:remove()
  • Updated entity:spawn()
  • Added entity:testPoint()
  • Removed region:removeEntities()
  • Added region:removeEntity()
  • Updated Vertex Adventure sample code
  • Fixed console not focusing on input if console was already visible