Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
Improved Image Diff
ASTC codec update
Adaptive Channel Formatting
BC6H Improvements
Added HDR Support
Added Signed Compression Support
Improved HDR light-map Compression
Added New Algorithms for HDR Image
GUI Improvements
Upgrade and Bug Fixes
Visual Studio 2013 Runtime files Note: Using the installer prior to March 21 2017 will require vcredist to be installed
Features
Known issues and limitations MipMap views is not supported in GPU based decompression
Patch release installer updated to v2.4_3214.exe to include header files needed for SDK example build.
Bug Fixes and Changes
The following codec are added:
ASTC codec Adaptive Scalar Texture Compression support has been added with support for varying texture Block Sizes (4×4 to 12×12 Texel’s) or Bit Rate (8.0 to 0.89 bits per Texel)
ETC2 codec RGB texture compression based on an updated version of Ericsson Texture Compression has been added
Rendered Texture Views In addition to viewing texture images via CPU, Compressonator v2.3 now support viewing via GPU.