Godot Android Admob Plugin Versions Save

Android AdMob plugin for Godot Game Engine 3.2 or higher

v3.0.0

4 years ago
  • Update to Play Services Ads 19.1.0, now the APP ID is required, please check the "How to use" section on the README and follow the new steps;
  • Java code refactored;
  • fixed a signal name typo: insterstitial_failed_to_load => interstitial_failed_to_load.

v2.2.0

4 years ago
  • Option for ad-personalization option (GDPR) added (thanks @rszibele);
  • fixed a bug where the app crashes when calling show_banner, hide_banner and show_interstitial without the respective load calls.

v2.1.0

4 years ago

Two new methods was added:

  • is_interstitial_loaded()
  • is_rewarded_video_loaded()

v2.0.0

4 years ago

It should be much easier to use the plugin now as you can just drop the Admob node into your scene as any other Godot node.

v1.0.0

4 years ago

The first release after the port to use the new Android plugin system