gl-react – React library to write and compose WebGL shaders
fix a bug that Node was not correctly recovering from a previous erroring glsl code. because of this, the glsledit example was not working.
ExponentGLObjectManager.createObjectAsync
example-gl-react-camera-effects
(it only runs in expo#HEAD)fix gl-react-dom standalone build
fixed missing "events" dep for gl-react-native. by @kesha-antonov https://github.com/gre/gl-react/pull/100
raf
library. instead it's provided by implementation. gl-react-dom depends on raf
, the RN implementations provides global.requestAnimationFrame
– & maybe later there might be a GL related hook (still a draft idea).Initial release for the v3. still a work in progress but getting more and more stable.
we're getting more and more close to a release candidate for the v3.
Image
and EXGLView
so you can literally just do WebGL vanilla with the library. as a proof, here is a Three.js example:There are a bunch of things we want to tackle down (see TODO list file in packages/gl-react-native
) before considering gl-react-native "robust" but you can already give it a try if you want. (and giving us feedback).