DirectXTex texture processing library
Auxiliary
folder added with DirectXEXR.h/.cpp optional moduleThis version is also available on NuGet as version 2022.12.18
This version is available via vcpkg.
CompileShaders.cmd
to address additional 'paths with spaces' issuesThis version is also available on NuGet as version 2022.10.18
This version is available via vcpkg.
MakeLinear
DXGI_FORMAT utility function.CreateTextureEx
and CreateShaderResourceViewEx
functions now use CREATETEX_FLAGS
instead of a bool forceSRGB
parameter.DDSTextureLoader11
and DDSTextureLoader12
sync'd up with DirectX Tool Kit July 2022 changes.This version is also available on NuGet as version 2022.7.30
This version is available via vcpkg.
IsBGR
utility methodCapture
method-nmap
handling for 16-bit sources going to BC formatsThis version is also available on NuGet as version 2022.5.10
This version is available via vcpkg.
This version is also available on NuGet as version 2022.3.24
This version is available via vcpkg.
This is the last release I plan to support for VS 2017. See this issue for details and feedback.
CMake only release of November 2021 for vcpkg.
This version is also available on NuGet as version 2022.3.1
This version is available via vcpkg.
-fl
switch-flist
This version is also available on NuGet as version 2021.11.8
This version is available via vcpkg.
This version is available via vcpkg.
-rotatecolor
switch-swizzle
using 0, 1This version is also available on NuGet as version 2021.8.2
This version is available via vcpkg.