Chimee Versions Save

a video player framework aims to bring wonderful experience on browser

0.10.0-alpha.9

6 years ago
  • fix event binding bug when we use class plugin
  • fix kernel event binding bug

0.10.0-alpha.8

6 years ago
  • We will seek to the current time when you are using silentload with immediate as true

Please download this version with follow command

npm install chimee@next

0.10.0-alpha.6

6 years ago
  • support dynamic $autoFocus

You can change plugin's autoFocus setting whenever you want.

To get the package, install like follow

npm install chimee@next

0.10.0-alpha.5

6 years ago

0.10.0-alpha.4

6 years ago
  • suppor useStyleFullscreen on global config

In some situation, the browser's fullscreen api do not perform well. We can use css to simulate fullscreen. You can just set useStyleFullscreen to be true like this:

Chimee.config.useStyleFullscreen = true;

You can download this version through this command.

npm install chimee@next

0.10.0-alpha.3

6 years ago
  • merge chimee-kernel into chimee

0.10.0-alpha.2

6 years ago
  • use latest chimee-kernel

0.10.0-alpha.1

6 years ago

export kernelEvents.

0.10.0-alpha

6 years ago

You can install this version like this:

npm install chimee@next --save-dev

event options

In this version, we make a refactor on our event system, which can help us to solve the problem described in https://github.com/Chimeejs/chimee/issues/106 and https://github.com/Chimeejs/chimee/issues/102.

We now can pass in event option to provide more info for event.

The event options including two parameter, target and stage, they are both optional.

target

target means the target you need to listen on, you can value below.

'kernel' | 'container' | 'wrapper' | 'video' | 'video-dom' | 'plugin' | 'esFullscreen'

For example, you used to listen on container by c_.

// what you used to do
player.on('c_click', event => console.log(event));

// what you can do now
player.on('click', event => console.log(event),  { target: 'container' });

stage

stage means the event stage, it includes 'before' | 'main' | 'after' | '_'

so you can listen on before play event like this:

// what you used to do
player.on('beforePlay', event => console.log(event));

// what you can do now
player.on('play', event => console.log(event), { stage: 'before' });

emit

So you can clarify the target of your event emit.

player.emit({
  name: 'click',
  target: 'container',
});

registerEvents

In some situation, the developer may create their own kernel events. So we provide a new interface for developer to register events.

But we can just register kernel events now.

import Chimee from 'chimee'

Chimee.registerEvents({
  name: 'test',
  target: 'kernel',
});

0.9.5

6 years ago