Borderless Gaming Versions Save

Play your favorite games in a borderless window; no more time consuming alt-tabs.

7.8

9 years ago
  • Fixes issue #99: using close-to-tray would prevent the 'exit' option from the system tray context menu from working.
  • Multiple builds now, one for elevated (run-as-administrator) and one that runs normally. Addresses issue #94 and issue #100.

7.7

9 years ago

Changes:

  • Improved main window handle detection by avoiding Process.MainWindowHandle and actually using native window enumeration with some filtering to avoid dummy windows. This adds support for more game titles that previously weren't working.
  • Added detection of access-denied errors from elevated processes and automatically marking not to check them throughout the application lifetime (improves performance).
  • Made the buttons automatically gray out if no applicable selection is made in the Applications or Favorites lists.
  • Updated GetWindowLong to GetWindowLongPtr (SetWindowLong was already updated in a previous version of Borderless Gaming) for better compatibility with windows owned by 64-bit processes.
  • Added basic threading tools and made things more thread-safe.
  • Added future support for finding windows and processes from a specific screen position.

7.6

9 years ago

Fixed:

  • Fixed odd occurrences of some games starting with one window handle and switching to another, or persistently changing their window styles on startup. This will not fix Unreal 3 games that persistently change their window styles throughout the application lifetime, but will fix instances of The Killing Floor from no longer working like it did in Borderless Gaming 6.5 (issue #93).

Added:

  • Added a new menu option to fully refresh the application list (including new details when in details mode).

Thanks @psouza4

7.5

9 years ago

So I haven't been too attentive to this projects needs, but while on vacation it seems @psouza4 really went all out with his latest changes

You can see them all here

#91 #89 #88 #87

Also credits to @xaviergmail for pointing out issues in #90

tons of bug fixes and improvements with this release, ill rebuild with a proper installer after my brain is back in action

6.5

10 years ago

Been awhile since the last update, sorry about that. Awfully busy with lots of other projects.

Whats new?

See #52 which fixed #51 #45 my post on that was obviously a bit of an understatement.

Lots of behind the scenes stuff.

As always thank you @madpew for your efforts.

6.0

10 years ago

So the lovely user @madpew has made some wonderful additions to Borderless-Gaming, I hope you enjoy them and your experience is enhanced.

Previous Change Log

  • added context menu to both process- and favorites-list
  • added option to make window borderless on a specific screen (contextmenu only)
  • added a global hotkey option (Win+F6) to make the current window borderless or switch back to bordered (closes issue #27)
  • options are now stored in AppSettings
  • added option (context menu) to maximize window across all available screens

See #36 #37 and #38

5.6

10 years ago

Previous Release Notes

it's hard to think what started as a quick fix for MGR became this. Thanks for all your support and props to every contributer.

  • cleaned up and rewrote big portions of the code
  • added comments and regions for better code navigation
  • removed MainWindow and other unused codefiles (Trace, WindowWrapper...)
  • Modified layout to be resizable
  • reworked Mainmenu
  • changed icons (app and tray) and textbuttons to imagebuttons
  • added version to application- & about-window titlebar (pulled from assemblyinfo)
  • changed "Owner" -> "Maintainer" on the about-dialog
  • changed "Commiters" -> "Contributers" on the about-dialog

see #33 and #34 Thanks Pew!

alt text

5.4

10 years ago

Previous Release Notes

Added ability to have the program launch when windows starts up Fixed the window becoming resizable

5.2

10 years ago

Previous Release Notes

See #21

Other than that the process list is now sorted alphabetically

5.1

10 years ago

Previous Release Notes

Something got conflicted and removed my prior hotfix to get rid of the issue of some games forever setting their position, this will return it.

The program will now get the screen bounds from the screen the window is currently active on. If on multiple screens it will grab bounds from the screen it is most on. If not on any screen it grabs bounds from the screen closest see #9