AutoBleem Versions Save

AutoBleem - Alternative to BleemSync/BootMenu, C++ based, GameScanner and Updater for Playstation Classic

0.7.1

4 years ago

Change Log:

  • Finished MemoryCardManager - a tool to copy and delete save games between memory cards
  • Improved Retroboot integration
  1. AutoBleem now creates basic playlist for scanned games in RetroArch
  2. Ability to run PS1 games directly from EvoUI by pressing Square button on game cover (AutoBleem resume points are not supported in RA)
  3. Ability to start any RetroArch game directly from EvoUI (support for other emulators) Note: Playlists need to be correct for autobleem to see the games for other consoles) - Use L2+Select to select RA platform
  4. Memory Cards are automatically copied from/to RetroArch on PS1 game start in EvoUI
  5. All settings for PS1 games (including global widescreen and filter settings) used on PCSX are also applied on RetroArch when starting from EvoUI (warning if settings override for core is set in RA AutoBleem will not be able to change any settings)
  • New PCSX build with ability to QuickSave/Load
  • Fixed PCSX code to save AutoBleem configuration file (pcsx.cfg) from menu that was incorrectly written by Sony
  • Language updates
  • Routine to remove "full stop" from publisher names
  • CHANGED "OPTIONS MENU" to use CIRCLE AND CROSS to apply or cancel settings change (if you get used to autosave on circle you may need to get used to it for a bit of time)
  • New about screen listing all contributors and AutoBleem Team members
  • New updated aergb theme (by rubixcube6)
  • Many minor bugfixes / code cleanup (thanks to Axanar)
  • We do not call it beta as looks that some people just do not like this word .... so let's call it ... "Ultimate" this time :)

0.7.1 - FIXED: ClassicUI incompatibility

NOTE: CoverDBs are not changed - please use assets from previous release

0.6.0-b3

4 years ago

Release Notes:

  • EvoUI: In the game menu you can now set a USB game to be a favorite.

  • EvoUI: A "thumbs up" icon is displayed in the game info on the carousel when the game is a favorite.

  • EvoUI: There is a "select" section that shows you only your favorite games.

  • EvoUI: The line at the top now displays the number of games in each selection.

  • EvoUI: The line at the top has been split into two lines. The top line is the "Showing:" line as before but now in the UI menu you can set the timeout for how long you want that line to stay on the screen. A setting of 0 will have the line stay on screen. The second line is used for other messages like the L1/R1 go to the next/prev first letter in the carousel. That line has the original 2 second delay before it goes away.

  • EvoUI: The game display in the carousel now shows the game serial number and the region. The game serial number in the BIN or PBP file uniquely identifies the game and is what is used get get the game cover from the cover database. If your cover is the yellow Bleem 404 cover and the display does not show a serial number then that is why AutoBleem doesn't know what cover to display.

  • Autobleem/PCSX: Partial support for compatible wired (and cheap dongle based 2.4ghz) gamepads. To configure gamepad just connect it before powering the console. Unfortunately we can not make Analogue to work this way in PCSX :(

  • PCSX: New PCSX build with added support for some gamepads

  • Bugfixes

  • As agreed and with big thanx to with genderbent Retroboot for AutoBleem is now official part of AutoBleem package. If you want RetroArch/RetroBoot version just download RB package.

News

Please welcome Axanar/@ChocoNutDancer as our new developer who worked hard to get this release finished

v0.6.0-beta

5 years ago

Here is a public beta version of 0.6.0. - Why it is beta .. as we changed many things, they all work, but some issues may happen.

New features:

AutoBleem

- New default themes by Kevzombie
- We reverted back to Flat covers for a moment as ... they matches internal games covers and look better in EvolutionUI
- EvolutionUI .. totally rewritten game selector based on original PSC GUI but not limited as the original
(Use triangle to see description of button usage in EvolutionUI)
- EvolutionUI should handle more than 450 games
- Four selectable resume point slots instead one as in SonyUI (similar as in SNES gui)
- New options to select widescreen (16:9) or 4:3 screen (as some people just hates black bars)
- New optimised build of PSCX by AutoBleem Team with fixes for billinear filter, resume points ( the option to select PCSX build is removed - AutoBleem will not use PSCX build from console any more)
- New option in PSCX menu to toggle GFX filter when in game
- New option to safely POWER OFF CONSOLE using L2+R2 buttons .. this should be the way to power off... Power button on the console works in a bit unexpected way - try not to use it
- Stability upgrades
- All sounds from console now work in AutoBleem and EvolutionUI
- New translations - Slovak, Spanish, Turkish - some of them are not complete until final 0.6.0
- EvolutionUI plays BGM (as requested by people in Reddit) and still uses same Themes as original SonyUI
- RetroArch crash or quit goes back to AutoBleem now
- Scanning engine now can create folders for games dropped into "Games" folder (this is experimental and may not work for all games)
- All internal and USB games are now visible in EvolutionUI
- Added configurable timeout for QuickBoot

###Known issues

- Memory card manager is not yet available in EvolutionUI - we are working on it
- EvoluionUI can not edit internal game configuration at the moment 

###Upgrade

As usual - remove your folders except games and retroarch and copy from new package, or just build new install. Make sure you run rescan on first boot

v0.5.1

5 years ago

Release Log:

Features in GUI

  1. Upgraded Theme engine to support more customization in covers
  2. New cover database for US region donated by RetroMended (MadLittlePixel group)
  3. Support multilingual UI ... AutoBleem now speaks English, German, French, Dutch and Polish
  4. Support to change game resolution from GUI (no need to play with pcsx.cfg)
  5. Support for Quick Boot (you do not need to press Start)
  6. Clear names for options
  7. Removed false/true from options - now it has proper icons there
  8. New AutoBleem and SONY themes by Kevzombie. Special PS theme for this release based on PS4 20th anniversary theme.
  9. Game manager shows free space on USB stick and the Cover of selected game.
  10. Fixed a bug that prevented renaming of PBP games
  11. Generic cleaup of GUI source code

Features in engine

  1. Rewritten boot scripts for improved stability on specific USB sticks that have weir buffer.
  2. CUE fixer - new part of engine to fix broken cue files that point to bin files that are not correct
  3. Fix for Wipeout and similar games to use proper BIOS (black screen after starting a game)
  4. Fixed major stability issues on some USB sticks
  5. Better error handling - AutoBleem will not start without a game pad, cover db ... or just without games
  6. Fixed "no games found" when using on exfat or NTFS (exfat is still not supported by us, but if you installed BleemSync 1.0 in your console autobleem can boot using Bleemsync drivers)
  7. Changed scanning engine to support md5 hashes as identifiers (needed for RE1.5 and similar bootlegs). AutoBleem now has cover for UNPATCHED RE1.5 - in next release we will add cover for patched version
  8. Safety upgrade - original game partition is now remounted read only by bootup script (as it should be when PSC left the factory)

Update routine:

If you already have AutoBleem installed just replace "AutoBleem" and "themes" folders using the *-full.zip package, then erase "System" folder from USB stick (AutoBleem will create new one).

v0.5

5 years ago

NOTE: For users upgrading from 0.4 and lower - read this note till the bottom

New features and bugfixes

  • Support to create custom memory cards (L1 ->X)
  • Support to attach custom memory cards into games (they are hot-swapped when game loads in GUI - NOTE: SONYUI editor shows always internal memory card, but you can use PCSX hidden menu to see it) (L1 -> O )
  • Ability to rename games on console (L1 -> O)
  • Ability to store memory card as shared card to use on different games
  • Ability to block scanning/rescanning of games not found in coverdb
  • Ability to hide RetroArch option if not used (Option menu)
  • Ability to hide Advanced options (memory cards and game manager)
  • Automatic fixes for games with "," sign in filenames (auto replace to "-")
  • Improved folder structure on USB (no gamedata subfolders - memory cards and pscx state stored in special folder)
  • Updates in themes to support new features
  • Upgraded cover DB
  • Lot of small bugfixes found during testing 0.4

Installation

Look on This page

Update from previous version

  • Download NEW COVERDB from this release ... the old coverDB had incorrect data year. It is fixed in new version. You can still use old ones but you will stuck with year 2000 on all games

  • Un-zip release v0.5.0 somewhere on your PC

  • MAKE A BACKUP of /cbleemsync folder

  • Remove folders from USB stick EXCEPT 'Games', 'RetroArch', 'System' and 'themes' this include 028c18a9-ec4b-4632-b2cf-d4e20f252e8f, cbleemsync and lolhack as new structure is needed for 0.5

  • Copy folders back from v0.5.0 package into USB

    • 028c18a9-ec4b-4632-b2cf-d4e20f252e8f
    • Autobleem The structure should be like that: screen shot 2019-01-26 at 22 25 40
  • Install your selected cover databases into {your_usb}/Autobleem/bin/db folder

  • Copy back file autobleem.list from your cbleemsync backup into {your_usb}/Autobleem/bin/autobleem folder

  • Put USB back to Playstation Classic

  • First run may show that it is upgrading and you have to wait (autobleem fixes game metadata). This operation may be a bit slow .. be patient :)

  • Rescan games

  • Edit your options in "Select" menu up to your preferences (old settings are gone)

  • You are now on v0.5.0

v0.2

5 years ago

This release should be much more stable than 0.1

New features:

  • GUI to select mode (quick start using "Start" button, "X" for rescan "O" to play internal games)
  • Speed fixes
  • Ability to unpack ECM files during scan
  • Quick pre-scan on boot to check if db needs to be updated (this forces the scan)
  • Generic code cleanup and bugfix
  • SQLite updated to newest version
  • Change in folder structure (pcsx folder is not hidden anymore)
  • Updated CoverU.db for Thrill Kill bootleg (never released)

Installation

Look on This page

Update from previous version

  • Make backup of your cover databases or download them again
  • Un-zip release v0.2 somewhere on your PC
  • Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
  • Copy both folders (only lolhack and cbleemsync) from release v0.2 zip file into your USB
  • Copy back selected cover databases into {your_usb}/cbleemsync
  • Put USB back to Playstation Classic
  • Make sure you have game pad connected to port 1
  • When GUI appears press X to rescan games
  • Enjoy :)