C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
This is stable release candidate. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).update
command, simply append !
character to the end of update channel (@JustArchi).updateplugins
command, which allows to update plugins manually on demand, similar to update
command that updates ASF - also supports !
downgrading (@JustArchi).FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).FamilyJoin
2FA confirmation type (@ezhevita #3166).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).updateplugins
command, which allows to update plugins manually on demand, similar to update
command that updates ASF.FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).FamilyJoin
2FA confirmation type (@ezhevita #3166).update
command, simply append !
character to the end of update channel (@JustArchi).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).updateplugins
command, which allows to update plugins manually on demand, similar to update
command that updates ASF.FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).FamilyJoin
2FA confirmation type (@ezhevita #3166).update
command, simply append !
character to the end of update channel (@JustArchi).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).FamilySharing
access to the bot instance automatically on top of the old family sharing system, which is still being used (@JustArchi #3162).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!
Pre-releases are experimental versions that often contain unpatched bugs, work-in-progress features and rewritten implementations. If you don't consider yourself advanced user, please download latest stable release instead. Pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given. Check out ASF release cycle if you'd like to learn more.
Changes since V6.0.0.3:
PluginsUpdateMode
and PluginsUpdateList
global config properties (@JustArchi #3151).--minimized
command-line switch also for Linux and OS X (@ezhevita #3158 #3159).Changes for plugin creators:
IGitHubPluginUpdates
and IPluginUpdates
. First one allows you to easily implement GitHub-based updates based on project structure derived from our plugin template, you need only to specify RepositoryName
in majority of cases. Second one allows you to implement custom logic for updates, especially those that are not provided through GitHub.ArchiHandler.GetMyInventoryAsync()
method for fetching bot's own inventory now. While previous method in ArchiWebHandler
remains operative, you should consider migrating to that one for increased performance and compatibility.Asset
entries representing Steam items found in inventory as well as trade offers were slightly refactored to add required compatibility for being used both in ArchiHandler
as well as ArchiWebHandler
- you might need to do some small code edits to satisfy previous functionality. Significant change includes moving EType
and ERarity
enums to their own definitions of EAssetType
and EAssetRarity
.ASF is available for free, this release was made possible thanks to the people that decided to support the project. If you're grateful for what we're doing, please consider a donation. Developing ASF requires massive amount of time and knowledge, especially when it comes to Steam (and its problems). Even $1 is highly appreciated and shows that you care. Thank you!