Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Lightweight and modular C++11 graphics middleware for games and data vis...
Safe and rich Rust wrapper around the Vulkan API
A generic post-processing injector for games and video software.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, a...
ShaderConductor is a tool designed for cross-compiling HLSL to other sha...
A New Cross-Platform 2D 3D Game Engine
Lightweight, multi-platform, data-oriented game engine.
Direct3D 9 compatibility layer using Vulkan.
Rust to SPIR-V compiler
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/H...
SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
Virtual machine for executing SPIR-V
Mirror; Work-in-progress software-rendering Vulkan implementation
GLSL parser for Rust