Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Fast and minimalist 3D viewer.
MaterialX is an open standard for the exchange of rich material and look...
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Render...
3D Game engine with editor
An implementation of physically based shading & image based lighting in ...
Clustered Forward/Deferred renderer with Physically Based Shading, Image...
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Renderin...
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C...
Software rendering engine with PBR. Built from scratch on C++.
3D C/C++ Game Engine - Created By Brady Jessup
Audio plugin framework. VST2/VST3/AU/AAX/LV2 for Linux/macOS/Windows.
Vulkan RTX path tracer with a declarative ES7-like scene description lan...
A physically-based path tracer
Clustered shading implementation with bgfx