Gaming meets modern C++ - a fast and reliable entity component system (E...
A fast entity component system (ECS) for C & C++
Open source c++ skeletal animation library and toolset
High-performance, columnar, in-memory store with bitmap indexing in Go
Svelto ECS C# Entity Component System
Intrinsic is a Vulkan based cross-platform game and rendering engine. Th...
Lightweight, multi-platform, data-oriented game engine.
Entity Component System focused on usability and flexibility.
Rythe is a data-oriented C++17 game engine built to make optimal use of ...
List of curated frameworks by the **Game Development in Rust** community.
Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A simple debug library for Clojure(Script) that features data-oriented l...
fxl is a Clojure spreadsheet library