A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
PixelFlow v1.3.0 (62)
source
- updated Softbodydynamics: DwParticles, DwConstraints
- updated and improved HalfEdge structure, IFS
- new Utils: smoothstep, etc...
examples
- new 2D-Softbody examples: differential growth
- new examples in misc (e.g. mutliple windows + pixelflow context)
- updated bulletphyscis+HeMesh examples
fixes
- bugfix: collision-rid (head-pointer start value)
- bugfix: FlowFieldParticles display shader
(https://github.com/diwi/PixelFlow/issues/21)
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merged DwGLTextureUtils into DwUtils -> examples and src updated.
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