Outer Planets Mod Versions Save

Outer Planets Mod for Kerbal Space Program

2.2.10

2 years ago

Outer Planets Mod v2.2.10

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.12.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.10

  • Bumped versioning to support up to KSP v1.12.99
  • Added Russian localization thanks to Grimmas
  • Added preliminary support for Space Dust mod

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.9

3 years ago

Outer Planets Mod v2.2.9

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.11.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.9

  • Added LiquidFuel as a mineable resource in Tekto's oceans.
  • Fixed contracts from spawning requiring players to drill Ore from gas giants.
  • Increased Neidon and Plock's (plus moons) Science Recovery Values slightly to increase their contract duration times. Hopefully this increase in potential science gain around Neidon and Plock will not unbalance the tech tree progression rate.

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.8

3 years ago

Outer Planets Mod v2.2.8

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.8

  • Updated ground scatter notation to align with Kopernicus directly and enable scatter collision mesh interactions.
  • Resolved unnecessary double spaces in localization strings and replaced tab indentation with spaces in localization file.
  • Explicitly state PQS materialType for bodies with PQS meshes.
  • Remove bad characters from Localization strings.

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.7

3 years ago

Outer Planets Mod v2.2.7

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.7

  • Bumped version file to give compatibility with KSP 1.9.*
  • Updated KSPedia to work on KSP 1.8.*+

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.6

4 years ago

Outer Planets Mod v2.2.6

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.8.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.6

  • Bumped version file to give compatibility with KSP 1.8.*
  • Deprecated support for following mods: Antenna Range & ClassicStockResources

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.5

4 years ago

Outer Planets Mod v2.2.5

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.7.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.5

  • Moved texture loading over to new Kopernicus OnDemand module.
  • Gave Tal it's specularity back.

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.4

4 years ago

Outer Planets Mod v2.2.4

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.7.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.4

  • Improved asteroids config to allow them to spawn before a vessel has visited said body and also tweaked the spawn settings to allow for more intelligent asteroid orbits.

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.3

4 years ago

Outer Planets Mod v2.2.3

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.7.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.3

  • Fixed Eeloo's normal map texture
  • Corrected a localization string on one of Wal's biomes
  • Bumped version file to give compatibility with KSP 1.7.*

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.2

5 years ago

Outer Planets Mod v2.2.2

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.5.*.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

7 - Changelog

v2.2.2

  • Converted all biome maps to Palette 4bpp/8bpp .dds formats to improve loading time and OD functionality.
  • Removed Custom Asteroids integration in favor of using Kopernicus' Asteroids module.
  • Included configs for "Classic Stock" resource system if present.

Previous changelogs can be found in the Readme file located on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.

2.2.1

6 years ago

Outer Planets Mod v2.2.1

This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.4.2.

1 - About

The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades.

2 - Features

  • Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle.
  • Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies.
  • Collect science in over 140 biomes, with almost a thousand unique science blurbs.
  • Custom terrain textures and improved ground scatter has made planets and moons never look so good up close.
  • A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system.
  • Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas.
  • Extensive third-party mod integration means you can play OPM with a whole range of other mods.

3 - Known Issues

  • None at this time

4 - How to Install

Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at:

  • \Kerbal Space Program\GameData\OPM

&

  • \Kerbal Space Program\GameData\CTTP

5 - Dependencies

The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP):

6 - Supported Mods

  • Distant Object Enhancement
  • PlanetShine
  • Research Bodies

7 - Changelog

v2.2.1

  • Fixed errors in Slate and Wal's normal map paths causing them not to use OnDemand loading effectively.

Previous changelogs can be found on the GitHub repository or the original forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-1

8 - License

Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.