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#1 Open Source Unity Networking Library
Overview
Versions
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Resources
v89.6.8
1 week ago
89.6.8
(2024-04-08)
Bug Fixes
NetworkRigidbody Components:
Added missing OnTeleport overrides (
#3788
) (
0726126
)
v89.6.7
1 week ago
89.6.7
(2024-04-07)
Bug Fixes
LatencySimulation:
unreliable now sends over the correct channel (
ae28158
)
v89.6.6
2 weeks ago
89.6.6
(2024-04-02)
Bug Fixes
EdgegapHosting:
only include enabled scenes in build (
#3798
) (
83d652c
)
v89.6.5
3 weeks ago
89.6.5
(2024-03-28)
Bug Fixes
LagCompensator:
Updated Attributes (
f2291fc
)
v89.6.4
3 weeks ago
89.6.4
(2024-03-28)
Performance Improvements
PredictedRigidbody:
introduce FAST mode where physics & renderers aren't separated (
0c2321a
)
v89.6.3
3 weeks ago
89.6.3
(2024-03-28)
Bug Fixes
PredictedRigidbody:
increase default motion smoothing angular velocity threshold (
5b24c88
)
v89.6.2
3 weeks ago
89.6.2
(2024-03-27)
Performance Improvements
PredictedRigidbody:
OnReceivedState compares sqr magnitude (
4b632ed
)
PredictedRigidbody:
OnReceivedState compares sqr magnitude (part 2) (
8e2bcc0
)
PredictedRigidbody:
revert syncing 'sleeping' because it cut benchmark performance in half (!) (
dba373b
)
v89.6.1
3 weeks ago
89.6.1
(2024-03-26)
Bug Fixes
RemoteStatistics:
Changed default hotKey to backQuote (
fa64d7a
)
v89.6.0
3 weeks ago
89.6.0
(2024-03-24)
Features
SyncSet:
Add individual Actions for operations (
f15b9f3
)
v89.5.1
3 weeks ago
89.5.1
(2024-03-24)
Bug Fixes
SyncSet:
Change Callback to Action (
527b754
)
SyncSet:
Clear after Callback (
ee61745
)
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