Material Maker Save

A procedural textures authoring and 3D model painting tool based on the Godot game engine

Project README

Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Download

On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

... or Chocolatey (default or portable install):

choco install material-maker
choco install material-maker.portable

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

Build Passing

Documentation

Translations

Translation files can be installed using the Install button in the Preferences dialog.

Community

Screenshot

Screenshot

License

Copyright (c) 2018-2021 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.

Open Source Agenda is not affiliated with "Material Maker" Project. README Source: RodZill4/material-maker
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