Luasteam Versions Save

Bindings to connect lua with Steam API

v3.1.0

2 months ago

Changes from 3.0.0:

  • Added getFriendCount and getFriendByIndex

Full Changelog: https://github.com/uspgamedev/luasteam/compare/v3.0.0+docs...v3.1.0

v3.0.0

3 months ago

This is breaking because SDK v157 changed a function parameter to the method user.getAuthSessionTicket, which now takes a string.

Changes from 2.0.0:

  • Support SDK v158a (thanks @hylje for the help on #32)
  • Add apps.isDlcInstalled
  • Add game joining methods (apps.getLaunchCommandLineParam, friends.inviteUserToGame, friends.onGameRichPresenceJoinRequested) by @hylje on #33

Full Changelog: https://github.com/uspgamedev/luasteam/compare/v2.0.0+fix...v3.0.0

v2.0.0+fix

9 months ago

The release is breaking because it change some function names (that are now legacy), but otherwise it's just new functions.

Changes from 1.2.0

Full Changelog: https://github.com/uspgamedev/luasteam/compare/v1.2.0...v2.0.0

v1.2.0

2 years ago

Changes from 1.1.0:

  • All of the steam input methods were added by @Davidobot (#23)

1.1.0

2 years ago

Changes from 1.0.4:

  • Added apps.getCurrentGameLanguage() by @GeorgeA93

Realised I was not doing proper semantic versioning. New features in the public API should be a minor bump, not patch.

v1.0.5

3 years ago

Changes from 1.0.4:

  • Added userStats.(get|set)Stat(Int|Float) by @GeorgeA93

v1.0.4

3 years ago

Changes from 1.0.3:

  • Added friends.setRichPresence by @oniietzschan

v1.0.3

4 years ago

Changes from 1.0.2:

  • Fixed OSX library, now should no longer require luajit to be installed.

v1.0.2

5 years ago

v1.0.1

5 years ago