Reviving the language that brought us the Jak & Daxter Series
target
, add merc and particle buckets and some temporary hacks by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3445
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.9...v0.2.10
fmt
to latest version by @xTVaser in https://github.com/open-goal/jak-project/pull/3403
sccache
by @xTVaser in https://github.com/open-goal/jak-project/pull/3404
pc-settings
every frame when sr mode is on by @xTVaser in https://github.com/open-goal/jak-project/pull/3413
vehicle
related naming by @xTVaser in https://github.com/open-goal/jak-project/pull/3419
bones.gc
math to GOAL by @water111 in https://github.com/open-goal/jak-project/pull/3425
get-texture
macro, use print
method in autogenerated inspect, fix bitfield float print by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3432
level
by @water111 in https://github.com/open-goal/jak-project/pull/3433
game.cgo
to load by @water111 in https://github.com/open-goal/jak-project/pull/3435
ja
macro detection for jak 2/3, unmerged let
matcher, part-tracker-spawn
macro by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3436
gun-yellow-shot
, gun-red-shot
, gun-dark-shot
by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3438
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.8...v0.2.9
printf
s to lg::print
by @ManDude in https://github.com/open-goal/jak-project/pull/3355
mood
related files and fix some issues along the way by @xTVaser in https://github.com/open-goal/jak-project/pull/3365
defskelgroup
macro detection for jak 3, fix art group dumping for jak 3 and some more decomp work by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3370
joint
, collide-func
, clean up joint decompression code for all games by @water111 in https://github.com/open-goal/jak-project/pull/3369
joint-mod
, subdivide
, bsp
by @water111 in https://github.com/open-goal/jak-project/pull/3371
loader
by @ManDude in https://github.com/open-goal/jak-project/pull/3373
game-info
, game-task
, game-save
, level-info
, process-drawable
and more by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3374
--profile-until-event
flag by @xTVaser in https://github.com/open-goal/jak-project/pull/3385
bigmap-id
enum entries by @dallmeyer in https://github.com/open-goal/jak-project/pull/3380
deftype
correctly by @xTVaser in https://github.com/open-goal/jak-project/pull/3391
(-> *autosplit-info-jak1* training-num-orbs)
when blacked out by @Zedb0T in https://github.com/open-goal/jak-project/pull/3297
pc-settings
on cheat progress and regular auto-saves by @ManDude in https://github.com/open-goal/jak-project/pull/3396
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.7...v0.2.8
gcommon
by @water111 in https://github.com/open-goal/jak-project/pull/3321
cell-info
and buzzer-info
lumps by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3324
geometry
, vector
, timer-h
, ocean table files and game-task
related enums by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3329
timer
, display-h
, decomp-h
, file-io
, pad
by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3332
loader-h
, capture-h
, math-camera-h
, math-camera
, connect
, gs
, texture-h
by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3333
symbol
, type
, and string
lumps by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3337
font-h
, display
, profile
, settings-h
, camera-defs-h
, text-h
by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3335
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.6...v0.2.7
set-param
for VAG streams + fix regression by @ManDude in https://github.com/open-goal/jak-project/pull/3314
all-types
file order by @Hat-Kid in https://github.com/open-goal/jak-project/pull/3316
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.5...v0.2.6
pc-get-resolution
to fetch initial fullscreen resolution by @ManDude in https://github.com/open-goal/jak-project/pull/3307
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.4...v0.2.5
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.3...v0.2.4
projectiles.gc
by @ManDude in https://github.com/open-goal/jak-project/pull/3187
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.2...v0.2.3
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.1...v0.2.2
format
s by @ManDude in https://github.com/open-goal/jak-project/pull/3171
Full Changelog: https://github.com/open-goal/jak-project/compare/v0.2.0...v0.2.1