Inferno OS Android Versions Save

an Android port of Inferno OS. it works as a regular Android (> 4.0) app. to build it needs only Android Studio (>3.0) and NDK

v1.0b-0.2

6 years ago

Thanks to this thread and Charles Forsyth

https://bitbucket.org/inferno-os/inferno-os/issues/344/charon-doesnt-start-on-the-open-pandora#comment-31995777

Charon and Acme now run. but isn't very good.

  • Charon works with freeses and internal loops (maybe in the js engine. maybe in the garbage collector. and maybe again it should be moved to other better vm, inferno internal or lua. because of very effective vm.
  • Acme uses very small-sized fonts and requires 3-buttons mouse

(may it needs to recompile Charon with the new Charon mkfile)

v1.0b-0.1

6 years ago
  • added support of command line.

/lib/startup/cmd_line.txt

should be single line. in format of regular emu call without the word 'emu'. command line has restriction: no any console, graphic params (size, channels) not used because they depend to device.

  • added experimental support of .ttf fonts. to use:

create a standard font file. ex: 'test.font', in places of subfonts write your ttf fonts, use this font file thats all

currently only chars from (0-255) and 18 size are available. but this is only for testing

v1.0b

6 years ago

This is a file tree (like a cache) for Inferno OS. it should be unpacked to Android main sdcard. to receive /sdcard/Inferno.

After this inferno-os .apk should be downloaded/installed/called in a regular way.