Funkin Versions Save

A rhythm game made with HaxeFlixel

v0.2.7.1

3 years ago

[0.2.7.1] - 2021-02-14

Added

  • Easter eggs
  • readme's in desktop versions of the game

Changed

  • New icons, old one was placeholder since October woops!
  • Made the transitions between the story mode levels more seamless.
  • Offset of the Newgrounds logo on boot screen.
  • Made the changelog txt so it can be opened easier by normal people who don't have a markdown reader (most normal people);

Fixed

  • Fixed crashes on Week 6 story mode dialogue if spam too fast (Thanks to Lotusotho for the Pull Request!)
  • Should show intro credits on desktop versions of the game more consistently
  • Layering on Week 4 songs with GF and the LIMO LOL HOW TF I MISS THIS
  • Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO (GOD BLESS MTH)
  • Fixed sustain note trails ALSO THANKS TO MTH U A REAL ONE (MTH VERY POWERFUL)
  • Antialiasing on the skyscraper lights

v0.2.7

3 years ago

This actually came out on like Feb 2nd but I was takin a break for a bit teehee

v0.2.6

3 years ago

v0.2.5

3 years ago

v0.2.4.1

3 years ago

v0.2.4

3 years ago

[0.2.4] - 2020-12-11

Added

  • 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
  • NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
  • NEW LEVEL WOW! PHILLY BABEEEE

Changed

  • Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you

Fixed

  • Song desync of you paused and unpaused frequently (shoutouts SonicBlam)
  • Animation offsets when GF is scared

v0.2.2

3 years ago

Changelog

All notable changes will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.2.2] - 2020-11-20

Added

  • Music playing on the freeplay menu.
  • UI sounds on freeplay menu
  • Score now shows mid-song.
  • Menu on pause screen! Can resume, and restart song, or go back to main menu.
  • New music made for pause menu!

Changed

  • Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!

Fixed

  • Fixed soft lock when pausing on song finish (shoutouts gedehari)
  • Think I fixed issue that led to in-game scores being off by 2 (shoutouts Mike)
  • Should have fixed the 1 frame note appearance thing. (shoutouts Mike)
  • Cleaned up some charting on South on hard mode
  • Fixed some animation timings, should feel both better to play, and watch. (shoutouts Dave/Ivan lol)
  • Animation issue where GF would freak out on the title screen if you returned to it(shoutouts MultiXIII).

[0.2.1.2] - 2020-11-06

Fixed

  • Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
  • Difficulty on storymode and in freeplay scores
  • Hard mode difficulty on campaign levels have been fixed

[0.2.1.1] - 2020-11-06

Fixed

  • Week 2 not unlocking properly

[0.2.1] - 2020-11-06

Added

  • Scores to the freeplay menu
  • A few new intro boot messages.
  • Lightning effect in Spooky stages
  • Campaign scores, can now compete on scoreboards for campaign!
  • Can now change difficulties in Freeplay mode

Changed

  • Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
  • Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.

Fixed

  • One of the charting bits on South and Spookeez during the intro.

[0.2.0] - 2020-11-01

Added

  • Uhh Newgrounds release lolol I always lose track of shit.

[0.1.0] - 2020-10-05

Added

  • Uh, everything. This the game's initial gamejam release. We put it out

v0.2.1.1

3 years ago

Fixed

  • Week 2 not unlocking properly

v0.2.1

3 years ago

[0.2.1] - 2020-11-06

Added

  • Scores to the freeplay menu
  • A few new intro boot messages.
  • Lightning effect in Spooky stages
  • Campaign scores, can now compete on scoreboards for campaign!
  • Can now change difficulties in Freeplay mode

Changed

  • Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
  • Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.

Fixed

  • One of the charting bits on South and Spookeez during the intro.

v0.2.0

3 years ago

AHHHHHHHHHHH