Ftgl Save

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Project README

FTGL 2.3 14 Oct 2018

DESCRIPTION:

FTGL is a free open source library to enable developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications.

Unlike other OpenGL font libraries FTGL uses standard font file formats so doesn't need a preprocessing step to convert the high quality font data into a lesser quality, proprietary format.

FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format most efficient for OpenGL rendering.

Rendering modes supported are:

  • Bit maps
  • Antialiased Pix maps
  • Outlines
  • Polygon meshes
  • Extruded polygon meshes
  • Texture maps
  • Buffer maps

USAGE:

FTGLPixmapFont font("Arial.ttf");
font.FaceSize(72);
font.Render("Hello World!");

CONTACT:

Please contact us if you have any suggestions, feature requests, or problems.

ftgl is currently hosted at:

https://github.com/frankheckenbach/ftgl

Current maintainer:

Frank Heckenbach [email protected]

Original authors:

Sam Hocevar [email protected] Christopher Sean Morrison [email protected]

Open Source Agenda is not affiliated with "Ftgl" Project. README Source: ulrichard/ftgl
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