C++ SIMD Noise Library
This version of FastNoise SIMD is now depreciated, please look into using FastNoise 2 which is the successor to this library.
FastNoise SIMD is the SIMD implementation of my noise library FastNoise. It aims to provide faster performance through the use of intrinsic(SIMD) CPU functions. Vectorisation of the code allows noise functions to process data in sets of 4/8/16 increasing performance by 700% in some cases (Simplex).
After releasing FastNoise I got in contact with the author of FastNoise SIMD (naming is coincidence) and was inspired to work with SIMD functions myself. Through his code and discussions with him I created my implementation with even more optimisation thanks to the removal of lookup tables.
Runtime detection of highest supported instruction set ensures the fastest possible performance with only 1 compile needed. If no support is found it will fallback to standard types (float/int).
Credit to CubicNoise for the cubic noise algorithm
I have written a compact testing application for all the features included in FastNoiseSIMD with a visual representation. I use this for development purposes and testing noise settings used in terrain generation. The fastest supported instruction set is also reported.
Download links can be found in the Releases Section.
Using default noise settings on FastNoise SIMD and matching those settings across the other libraries where possible.
Timings below are x1000 ns to generate 32x32x32 points of noise on a single thread.
Noise Type | AVX512 | AVX2 | SSE4.1 | SSE2 | FastNoise | LibNoise |
---|---|---|---|---|---|---|
White Noise | 7 | 9 | 16 | 29 | 141 | |
Value | 92 | 152 | 324 | 436 | 642 | |
Perlin | 147 | 324 | 592 | 795 | 1002 | 1368 |
Simplex | 129 | 294 | 548 | 604 | 1194 | |
Cellular | 851 | 1283 | 2679 | 2959 | 2979 | 58125 |
Cubic | 615 | 952 | 1970 | 3516 | 2979 |
Comparision of fractals and sampling performance here.