FastNoise Versions Save

Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

v1.1.1

1 month ago

What's Changed

New Contributors

Full Changelog: https://github.com/Auburn/FastNoiseLite/compare/v1.1.0...v1.1.1

v1.1.0

6 months ago

Reworked preview tool, now using C++ and Emscripten to create a web app

Check it out here: http://auburn.github.io/FastNoiseLite

Simplex FBm

What's Changed

New Contributors

Full Changelog: https://github.com/Auburn/FastNoiseLite/compare/v1.0.3...v1.1.0

v1.0.3

3 years ago

Requires .NET Core 3.1 (desktop) runtime

  • Windows 64bit
  • MacOS
  • Linux

Solution for running unsigned apps on MacOS: https://github.com/Auburn/FastNoiseLite/issues/67#issuecomment-944898918

v1.0.2

3 years ago

Requires .NET Core 3.1 runtime

Windows, MacOS and Linux supported

v1.0

3 years ago

New GUI for FastNoise Lite

See here for changes: https://github.com/Auburn/FastNoise/pull/49

Requires .Net Core 3.1 runtime

Windows, MacOS and Linux supported

0.4

6 years ago
  • Cellular jitter
  • Cellular distance2 indices
  • Cellular reseeded
  • GUI fixes

FastNoise Preview requirements:

0.3.1

7 years ago
  • Fixed perturb fractal preview
  • Moved to MSVC 2015

FastNoise Preview requirements:

0.3

7 years ago
  • Cubic noise 2D/3D added

FastNoise Preview requirements:

0.2.2

7 years ago
  • Scrolling over decimal fields increases/decreases them
  • Fixed scrolling on numeric up/down fields
  • Random seed button
  • Renamed gradient to perlin
  • Renamed position warp to gradient perturb
  • Updated hashing functions, reduces large scale patterning

FastNoise Preview requirements:

0.2.1

7 years ago
  • Position warping visualisation
  • Position warp inputs for other noise types

FastNoise Preview requirements: