Cartography Save

A declarative Auto Layout DSL for Swift :iphone::triangular_ruler:

Project README

Cartography :iphone::triangular_ruler:

Using Cartography, you can set up your Auto Layout constraints in declarative code and without any stringly typing!

In short, it allows you to replace this:

    item: button1,
    attribute: .Right,
    relatedBy: .Equal,
    toItem: button2,
    attribute: .Left,
    multiplier: 1.0,
    constant: -12.0

with this

constrain(button1, button2) { button1, button2 in
    button1.right == button2.left - 12

If you end up using Cartography in production, I'd love to hear from you. You can reach me through Twitter or email.



To integrate Cartography into your Xcode project using CocoaPods, specify it in your Podfile:

target '<Your Target Name>' do
  pod 'Cartography', '~> 3.0'

Then, run the following command:

$ pod install


Call the constrain* function with your UIView or NSView instances as well as a closure in which you declare the constraints between the different attributes of your views:

constrain(view1, view2) { view1, view2 in
    view1.width   == (view1.superview!.width - 50) * 0.5
    view2.width   == view1.width - 50
    view1.height  == 40
    view2.height  == view1.height
    view1.centerX == view1.superview!.centerX
    view2.centerX == view1.centerX >= view1.superview!.top + 20 == view1.bottom + 20

For every view on the left hand side of an equality or inequality operator, Cartography will automatically set its translatesAutoresizingMaskIntoConstraints property to false.

If the view is not controlled by you–for example if it belongs to a Apple-provided UIViewController class–you should take appropriate care when declaring its constraints.

Replacing constraints

You can capture multiple constraints in a group to then replace them with new constraints at a later point.

constrain(view) { view in
    view.width  == 100
    view.height == 100

let group = ConstraintGroup()

// Attach `view` to the top left corner of its superview
constrain(view, replace: group) { view in  == view.superview!.top
    view.left == view.superview!.left

/* Later */

// Move the view to the bottom right corner of its superview
constrain(view, replace: group) { view in
    view.bottom == view.superview!.bottom
    view.right  == view.superview!.right

UIView.animate(withDuration: 0.5, animations: view.layoutIfNeeded)

For convenience, the constrain functions also returns ConstraintGroup instances:

let group = constrain(button) { button in
    button.width  == 100
    button.height == 400

Supported attributes

Cartography supports all built-in attributes as of iOS 8 and OS X 10.9, those are:

  • width
  • height
  • top
  • right
  • bottom
  • left
  • leading
  • trailing
  • centerX
  • centerY
  • baseline

as well as the iOS specific

  • firstBaseline
  • leftMargin
  • rightMargin
  • topMargin
  • bottomMargin
  • leadingMargin
  • trailingMargin
  • centerXWithinMargins
  • centerYWithinMargins
  • edgesWithinMargins

These can be further refined using the following operators: *, /, + and -.

Additionally, it supports convenient compound attributes that allow you to assign multiple attributes at once:

constrain(view) { view in
    view.size   == view.superview!.size / 2 == view.superview!.center
constrain(view) { view in
    view.edges == inset(view.superview!.edges, 20, 20, 40, 20)

Aligning multiple view

If you need to align multiple views by a common edge, you can use the align functions:

constrain(view1, view2, view3) { view1, view2, view3 in
    align(top: view1, view2, view3)

Which is equivalent to ==; == Similar variants exist for top, right bottom, left, leading, trailing, centerX, centerY and baseline.

Distributing views evenly

For distributing multiple views, either horizontally or vertically, you can use the distribute functions:

constrain(view1, view2, view3) { view1, view2, view3 in
    distribute(by: 10, horizontally: view1, view2, view3)

Which is equivalent to view1.trailing == view2.leading - 10; view2.trailing == view3.leading - 10.

Setting priorities

You can set the priorities of your constraints using the ~ operator:

constrain(view) { view in
    view.width  >= 200 ~ UILayoutPriority(100)
    view.height >= 200 ~ .required

Capturing constraints

Since the ==, >=, <= and ~ emit NSLayoutConstraint instances, you can capture their results if you need to refer to the layout constraints at a later time:

var width: NSLayoutConstraint?

constrain(view) { view in
    width = (view.width == 200 ~ 100)

Note that declaring compound attributes returns multiple constraints at once:

var constraints: [NSLayoutConstraint]?

constrain(view) { view in
    constraints = (view.size == view.superview!.size ~ .defaultLow)


Read the documentation here. For more information, see the gh-pages branch.

* Since Xcode 11 and swift 5.1 the keyword constrain conflicts with the ones used by the CommonUISDK... so, Calling the function with the module name is necessary to make it work properly

e.g.: Cartography.constrain

If you're using it with Xcode 10.3 or earlier, you can still use it as it is, without the module name alongside the function.


For Swift 3.x: Versions <= 1.1.0

For Swift 4.x: Versions >= 2.0.0

For Swift 5.x: Versions >= 4.0.0


Please, don't hesitate to file an issue if you have questions.

About Cartography

Cartography was built by Robb Böhnke, is maintained by Orta Therox and was inspired by the excellent FLKAutoLayout by Florian Kugler.

Open Source Agenda is not affiliated with "Cartography" Project. README Source: robb/Cartography
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7 months ago

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