APNGKit Versions Save

High performance and delightful way to play with APNG format in iOS.

2.3.0

1 month ago

Add

  • Support for visionOS. Now APNGKit can be used on visionOS in the native way. #146
  • Privacy Manifest support. Although APNGKit is not tracking any user information nor using any APIs that require declaration, an empty privacy manifest file was added to the project to prevent any potential warning. #144

Note

  • To align with the latest build environment and Xcode, APNGKit now increases the minimum deployment target to iOS 12, macOS 10.14 and tvOS 12. #145

2.2.5

4 months ago

Fix

  • A wrong condition check that caused the fix in 2.2.4 not to work as expected. #141

2.2.4

4 months ago

Fix

  • A timing issue that on iOS 17 a wrong timestamp might be used when the image starts to play when the app is just going to start up. It caused the image to be played at the wrong speed. #140 @alexander-steel @devflow @onevcat

2.2.3

6 months ago

Fix

  • Use an alpha bitmap context to render images with true color (PNG ColorType 2). This allows the tRNS chunk to be handled correctly. #138

2.2.2

11 months ago

Fix

  • Use .info log level for missing frames when decoding. This allows a better debugging experience when the image is not rendered as expected. #129
  • Upgrade the project for Xcode 14.3. The deploy target version of demo app prevented it from building with Xcode 14.3. #134

2.2.1

1 year ago

Fix

  • Wrong canvas parameter when the image header set to "true color". Now an image with non-alpha channel should be also read correctly. #125 @onevcat

2.2.0

2 years ago

Add

  • Support for setting a single APNGImage to multiple APNGImageViews. It lifts off the limitation in previous versions that an APNGImage can only be set to one APNGImageView. Now, it is free to be used in different image views and the image view controls the animation playing. #124 @onevcat

2.1.2

2 years ago

Fix

  • An issue that when the frame contains APNG_DISPOSE_OP_PREVIOUS or APNG_DISPOSE_OP_BACKGROUND, the output buffer does not reset in some cases. #122 @onevcat

1.3.0

2 years ago

Add

  • A new autoStartAnimationAfterResumeActive flag in the image view to allow user control not auto-resuming a playing animation when the app switched from background on iOS.

1.2.4

2 years ago

Fix

  • Now the image view should respect repeatCount setting in the image. Previously it played one time less than expected. #97